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Roly Poly Games

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A member registered Mar 23, 2020 · View creator page →

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Thanks I appreciate the compliment. I still have a ton of bugs in that game I need to fix.

As far as working with unreal goes. With C++ you can code it in ways that it creates a function or operation that can be used with blueprints. So if it came down to it we could make something that worked in engine if needed. I sometimes do this, especially if wanting to send data to a UI as working with widgets its best to be in blueprints. I wish they kept the terms for both blueprints and C++ the same it would make I think going between the two of them even easier, but its not too terrible.

You're the first person I've heard back from with any interest so, if my time is free I probably still am interested. I am a little bit worried though as November December could easily get busy for me fast. So if another opportunity comes up definitely keep them in mind.

Howdy all, definitely interested in it. My main expertise is in c++ and the unreal engine. 
Mostly self taught.
I have experience with:

  • Programming
  • VFX
  • SFX
  • Animation 
  • UI
  • Minor 3D modeling but not an expert at the current moment.

You can see a list of games I've made on my own from newest to oldest here
https://roly-poly-games.itch.io/

I think what I'd like to do if I do it with a team is work with another programmer experienced with C++ and an artist.
I like to make 3D games and am starting to work on some ideas with an FMV engine for a side project so I think we could do something neat. Not entirely sure what I'll be up to in November though so its a bit up in the air for now. Mostly putting out some feelers.

I checked on a few browsers on my end did not see this issue occur. From what I can tell on twitch its an issue that can happen when the download fails. They don't allow redownloads apparently so if it gets interrupted you have to start over.

If you ever wanna do a fancier one. I might be able to help sometime! I've made a few FMV game prototype engines before.

Four minutes?
This is going to be hours of insanity and demands. Nice little game.

Would if I could. Unfortunately that requires a Mac OS same with Linux game has to be compiled on those systems. It's bizarre, but unfortunately has to be done that way.

Couldn't ask for a higher rating of praise!

(1 edit)

Release is out!
Just updated it to contain a few typo fixes and a weird window glitch where if you looked at a strange angle you saw duplicates cause of reflection levels.

(I left spooky Tomoe still in with the mirror though)
Enjoy!

(1 edit)

I suspected it might be the General 6000!

A lot of the Daggerfall / Arena / EQ sounds were a huge nostalgia blast. If you know which ones those came from or what public library i'd love to be directed towards it as I really would like to get my hands on a copy of them.

What did you guys use for a sound library? I am hearing a lot of old game audio and ambiance and would really like to know what library that is from.

Hi Fishlicka! Saw this game on a Vinesauce community stream tonight. Loved the look and feel of it! Out of curiosity what engine are you using to develop?