Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rodrigo Barreto

15
Posts
9
Topics
14
Followers
364
Following
A member registered Nov 05, 2022 · View creator page →

Creator of

Recent community posts

Hey, I appreciate the reply, but just to clarify — when I said Long Live of Rob was 90% my own assets, that was absolutely true.

The remaining elements were AI-assisted experiments (mostly textures and concept pieces), and that was fully within the rules of The Blank Jam, which at the time had no restrictions against AI.

I completely understand that this new jam has different policies, and I respect that — I just don’t think it’s fair to use a past project that followed all the rules as an example of what not to do.

No hard feelings at all — just wanted to clarify the context. ✌️

Hi Mataiaz,

I hope you’re doing well.

I noticed that my game Long Live of Rob

was mentioned in the description of the current jam as an example of heavy AI use.

I’d like to clarify that this game was originally created for “The Blank Jam”, whose rules did not include any restrictions on the use of AI. The jam’s description only outlined the theme (“fill in the blank”) and suggested tools — there was no mention of AI limitations at all.

Because of that, the project was developed fully within the rules and creative spirit of that specific jam, at a time when AI use was allowed and not discouraged.

I completely understand and respect that newer jams might have different policies regarding AI, and I support the idea of defining clear boundaries when needed. However, using my game as a negative example might create the wrong impression that it violated some rule, which was not the case.

Therefore, I kindly ask that the mention and link to my game be removed from the jam page to avoid any misunderstanding.

I truly appreciate your understanding and the great work you do organizing these jams — they’re a fantastic way to keep the community inspired and creative.

Best regards,

Rodrigo Barreto
itch.io/rodrigobarreto

In Smiles in the Dark, you play as Emily Carter, a young student with dreams of becoming a crime investigative journalist. When several people mysteriously vanish in a small town in rural Texas, Emily follows the clues to an abandoned circus — Hollow Grin.

What begins as a simple investigation quickly turns into a fight for survival. The circus is cursed, haunted by killer clowns who lurk in the shadows, waiting for their next victim. With only the weapons she can find scattered around the area, Emily must survive the night and uncover the dark truth behind the laughter.

Game Features:

  • Low poly visual style with a dark, moody atmosphere.
  • Killer clowns that stalk you throughout the circus.
  • Combat and survival mechanics — find weapons and fight to stay alive.
  • Tense horror experience, enhanced by dynamic lighting and eerie sound design.
  • In development — new mechanics, enemies, and investigation elements will be added in future updates.

Smiles in the Dark is a low poly horror survival experience where laughter turns to terror — and the show has just begun.

The circus has reopened… and it’s waiting for you.

Controls:



Top Trumps: Aviation Legends

Get ready to take off with Top Trumps: Aviation Legends, a strategic card game for aviation enthusiasts! Collect, compare, and battle with the most iconic aircraft in history – from legendary supersonic fighters to massive commercial airliners.

How to Play

  • Each card represents a real aircraft with authentic data.
  • Compare stats such as SpeedRangeYear, and Service Ceiling.
  • Choose your category wisely to beat the AI opponent.

Highlights

28 legendary aircraft (with more coming soon!) Single Player Mode against the computer Real data and authentic images for every plane Responsive design for PC, tablet, and mobile

Why You’ll Love It

If you’re passionate about aviation, speed, and history, this game is for you! Discover facts about iconic planes and prove who’s the ultimate aviation master.

Status: In development ✈ Platform: Browser game Future Updates: More aircraft, new game modes, and visual improvements

Game Link - https://rodrigobarreto.itch.io/top-trumps-aviation-legends

Letrix - Super Heroes

Challenge your mind and save the city with the right words!

In Letrix - Super Heroes, chaos has taken over and the letters have been scrambled by a mysterious villain! Your mission: rearrange the letters and find the correct words before time runs out. Only then can the heroes restore order and defeat evil.

With a vibrant comic-book-inspired look and electrifying challenges, this game will test your speed, reasoning, and concentration skills.

Game Features

Challenge Mode – Race against time to complete the words. Training Mode – Play at your own pace, no time pressure. Word Levels – Easy, Medium, and Hard categories.

Why play Letrix - Super Heroes?

If you love word games and are a fan of the superhero universe, this is the perfect mix for you!

Get ready to shuffle, organize, and conquer amazing challenges to save the city.

Are you ready to show off your linguistic superpowers? Play now and become the hero of words!

Game Link - https://rodrigobarreto.itch.io/letrix-super-heroes

Speedrun Dash Rewinding [02:35:01]

Loopy Groove

Build the beat. Discover the pattern. Feel the groove.

Loopy Groove is a rhythm-based music game where you must repeat sound patterns to progress through levels. Blending challenge and creativity, the game offers two unique modes:

Puzzle Mode

Listen closely and repeat the rhythmic patterns to unlock new stages. Each level presents a fresh beat — your goal is to memorize and recreate the correct loop.

Free Mode

Want to just jam and create? In Free Mode, you're free to experiment! Choose the BPM, tap the pads, and craft your own musical loops.

This game is currently in development!

The current version is fully playable, but new features are being added regularly. Stay tuned for updates!

Upcoming Features:

  • Stage system with different visual environments
  • New instruments and sound kits
  • Save/load your custom loops in Free Mode
  • Achievements and daily challenges
  • Visual effects and pad customization
  • Optimized mobile version
  • Experimental multiplayer co-op mode

How to Play:

  • Click the pads to activate sounds.
  • Repeat what you hear to complete each level in Puzzle Mode.
  • In Free Mode, create and experiment as much as you like.

Highlights:

  • Simple, intuitive gameplay
  • Dynamic music loops
  • Playable directly in your browser
  • Real-time audio visualizer
  • Vibrant, retro-inspired visual style

Get in the rhythm — Loopy Groove will challenge your ears and your musical memory!

Game Link - https://rodrigobarreto.itch.io/loopy-groove

Dash Rewinding

Platformer | Pixel Art | Browser Game

Run. Jump. Dash. Die. Rewind. Try again.

Dash Rewinding is a fast-paced, addictive platformer that runs right in your browser. Dive into beautifully pixelated forest stages filled with traps and hazards. The twist? Every time you die, time rewinds — giving you a chance to learn from your mistakes and try again with better timing and strategy.

Highlights:

  • Play directly in your browser – no downloads
  • 10 forest-themed levels available now
  • 60 levels planned with free future updates
  • Rewind mechanic lets you retry after each death
  • Interactive level map
  • Immersive soundtrack and adjustable sound effects
  • Responsive and intuitive controls

Controls:

  • W / ↑ – Jump
  • A / ← – Move left
  • D / → – Move right
  • A or D + Space – Dash
  • P / Esc – Pause the game
  • Enter (on map) – Start level

In Development:

  • New biomes beyond the forest
  • Achievements system
  • Unlockable skins
  • Challenge and speedrun modes

Dash Rewinding combines speed, precision, and creativity with a retro-futuristic pixel aesthetic. If you're a fan of Celeste or Super Meat Boy, this game is for you.

Play now in your browser and see how far you can go before you need to... rewind.

Game Link - https://rodrigobarreto.itch.io/dash-rewinding

Assets & Credits:

Thank you very much for the feedback, so the controls change because theoretically the gravity of each world is different from each other, but it is exactly the gravity that gives the clue as to which portal is the correct one.

Cycle – Born Across Worlds

You are Zuun, a lone alien stranded between dimensions. Each time you're born, you awaken in a different version of the same place a fractured echo of reality. These worlds are broken, unstable… and only one hides the portal back to your home planet.

Every cycle is a chance. Every fall, a rebirth.

Puzzle-Platformer with Procedural Worlds

Cycle is a 2D puzzle-platformer where the core mechanic is rebirth into shifting versions of a level. Platforms move, gravity feels off, paths open or vanish — and the world around you changes its color, tone, and mood every time.

Your mission? Find the portal that actually works. The others are fakes, illusions — traps of a collapsing multiverse.

Core Gameplay

  • Each cycle spawns a new variation of the same level subtly (or not so subtly) different.
  • Visual cues that signal changes in dimensions: background image, object positions.
  • Press [R] to Rebirth when stuck or misled try again in a new world.
  • Fall too hard? You'll respawn… in another cycle.
  • Only one version of the level leads to the true portal.

Features*

  • Procedural level shifts with memory-based puzzles.
  • Simple but tight 2D platforming.
  • Fall damage that resets the cycle.
  • Cycle counter how many worlds will it take?
  • Minimalist pixel art with dynamic background changes.
  • Achievements system: Unlock special rewards by finding the true portal in every one of the first 1000 cycles a task for only the most observant travelers.

Your Journey Begins

Zuun doesn’t remember how he got here. But something or someone is making sure he doesn't leave too easily.

Can you find the right world? Or will you be trapped in the Cycle forever?

How to Play

KeyAction
W / ↑ Jump
A / ← Move Left
D / → Move Right
R Reborn (New Cycle)
C View Achievements
P Pause / Resume

Coming Soon*

Custom Skins System – Unlock new visual styles for Zuun by completing achievements and milestones!

Game Link - https://rodrigobarreto.itch.io/cycle

the tree's "life" will grow back if Rob can project it

Thank you very much, I had some problems with my headset so I had no reference, after the Jam vote is finished I will adjust this

Genre: Side-Scrolling Defense / Narrative Tower Defense Style: Pixel art, post-apocalyptic atmosphere with poetic undertones

Story In a distant time, long after the fall of civilization as we know it, the planet Veridia became a vast desert of rust and silence. Cities were swallowed by sand. Forests, once teeming with life, vanished, leaving only rusted memories of what life used to be.

At the heart of this desert, atop a small mound surrounded by stones and metal debris, stands a single living tree the last tree in the world. Its name is Yggralis, the Heart-Tree. Its branches shimmer with hues of amber and green, and its roots emit a faint pulse, like a heartbeat. Some say its energy still holds the power to restore life to the planet.

Guarding this tree is Rob, the last of the ancient Green Wardens — a class of robots built to protect ecosystems. All others were destroyed during the Protocol War, when military AIs rebelled and began consuming resources, turning into hordes of living scrap and deranged machines.

Rob was last activated by an ancestral command:

"Mission: Protect Yggralis. Cost: anything."

With cracked armor, worn gears, and a weakened core, Rob remains vigilant. Alone. Silent. But unwavering.

The Threat The roaming machine hordes can sense Yggralis’ energy. To them, the tree represents fuel, data, and power. With each cycle, new threats approach — hybrid creatures forged from iron and hatred, controlled by a global virus known as H.I.V.E., a corrupted collective consciousness driven by greed and despair.

Your Mission You are Rob. You are the last line of defense. There are no reinforcements. There is no hope. But there is purpose.

Game Link - https://rodrigobarreto.itch.io/long-live-of-rob

Controls

  • Move Left/Right: A / D
  • Interact: E
  • Laser Attack: Space or Z

it worked, thank you very much

When I test in the program it works, but when I generate to put it on a server it doesn't work, the screen goes white and the error

Failed to load resource: the server responded with a status of 404 () inputController.js:1          

Failed to load resource: the server responded with a status of 404 () GameManager.js:37 

Uncaught ReferenceError: InputController is not defined 

at new GameManager (GameManager.js:37:36) 

at (index):56:23