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Rob Ruana

198
Posts
10
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A member registered Mar 31, 2021 · View creator page →

Creator of

Recent community posts

Neat concept! Good reference on the title :)

Would be nice if there were an “auto-combiner” to automatically update abilities as you munch enemies.

Great work! Congrats on the submission!

Artwork and sound design are fantastic! UI took a little bit to figure out, but I got it after a bit of experimenting! Really neat!

Fantastic work! Congrats on your first game! I look forward to seeing what you do next :)

I consumed the world!!! AH HAHAHAHAHA!!!

Cute little game. Fun visuals. You could really expand on this (pun intended) :)

I took over my host! I am awesome!

Great little entry :) I really like the concept. You could expand on this and add some polish and have a real game going.

Congrats on the submission!

I beat it! Nice little snake clone. Excellent submission!

Incredible artwork! Gameplay loop took a little experimenting to figure out, but once I got it, it made perfect sense. Great work!

Fleeing was definitely the most effective strategy :) I really like the katamari-style scrap ball mode. That could really be expanded on (pun intended :).

Great first jam and great first game!

I am getting absolutely wrecked by the wasps. Cannot touch them!

Very nice low-poly style. Looks fantastic! A little audio would be nice.

Controls were an interesting take on the one-handed wildcard. Once I understood it, they actually worked quite well.

Great submission!

Echoing the other comments here. Seems unfinished? Needs a tutorial at least. Couldn’t figure out how to play.

Nice visuals and audio at least :)

Alright! I can see where you were heading with this. Would love to see it developed and expanded out.

Seems like you ran out of time, but congratulations on getting it working and submitted! Good work!

Congrats on the submission! A bit short, but I beat it :)

Love the pixel art! Could have used a tutorial in the beginning, or maybe just a bit more explanation?

Very chill experience :) I scored 2846 (I have no idea if that’s good or not). Nice sounds, nice music. Everything worked together.

Great submission!

Nice work! Cute art style! All the visuals and audio work together, the music, effects, font, art. Everything is well executed.

Great work!

Congrats on your first Godot Wild Jam submission! I really like the hand-drawn style. The art and music all fits perfectly with the overall style.

Great work!

Cute little memory game :) Good submission! Great work!

Okay, I love that the outsiders are naked with a fig leaf! Perfect choice of music. Great tutorial. Lovely art direction. Really just perfect execution for a game jam.

This is really wonderful. I also like that you support a number of different control schemes. Worked great on my trackpad.

Top notch work!

Yeah, I hear a lot of the same feedback about checkpoints. I wanted dying and restarting the level to be as quick and painless as possible. I think intermediate checkpoints would have helped in that regard, but dying and trying again is definitely a big part of the game.

I’m glad it worked for you the way it is :)

Checkpoints as a difficulty option is a great idea. I hadn’t thought of that, but it seems like a perfect way to balance the challenge.

Thank you! I aim to please :) I wanted dying and restarting the level to be as quick and painless as possible. I think intermediate checkpoints would have helped in that regard, but dying and trying again is definitely a big part of the game.

Thank you for the kind words!

Nice game!

One note about controls, I am using a trackpad, so I don’t have a middle click to pan the camera around. There’s ways to emulate it, but not every trackpad user will be able to work around it.

Congrats on the submission! Good work!

5 star game! Perfect execution. I love the gameplay loop: dig for food, feed Nak, buy upgrades. Sound is perfect, hand drawn characters are charming. Everything is just right. Really perfect. No notes.

Well done. Congrats on the amazing submission.

Mechanically, this game is great! I’d love to see what it would be like with a splash of art styling over top of it. Good work!

Nice! My first play through, I harvested all my plants at once and accidentally ended my own game, lol. I figured it out though. Very fun! I ended up with a score of 10,000!

Great work! Congrats on the submission!

The art is superb. The atmosphere is just right. The hints at background lore are just the right amount of vagueness. Brilliant execution! Really polished!

My only suggestion would be to color-code the valves and solutions. First, adding some color to the valves would make it more obvious they are interact-able elements (I didn’t understand this at first). Second, there were a bunch of times I’d fill the test chambers, and then forget which valve I used for which solution! (Not sure if I’m the only one to do this)

Seriously though, great work! I love it!

High praise indeed! Thank you kindly. All of the feedback I’ve been receiving is very helpful :)

Thank you!

Thank you!

Thanks for the praise! For some reason, I get the feeling that people would like more checkpoints :)

Thank you so much for the kind words and detailed review. I think my next game will scale down the difficulty because a lot of people are mentioning that it’s too difficult.

I should have put the easier path up front.

Even just making it to the bonus bonus level is impressive! I didn’t think anyone would get there at all!

I was making levels right up until the time to submit. I hadn’t planned on either of the bonus levels.

Thank you so much! Yes, the difficulty might spike a little too much. There is an easier path, but it’s the less obvious route, so I think a lot of people are missing it.

Perfectly executed! Great visuals, great audio, great gameplay. Just perfect.

Did not realize you could drop stones on existing stones at first, even though it IS spelled out in the tutorial (somehow I forgot). After realizing that, it made the game much better!

Nice little game! Congrats on the submission!

Super fun! Cowboys are real killers. I love the mix of 2D and 3D art styles. It was a little funny how the cowboys would spin on their axis when targeting you.

Very cool. Good work!

Very cute! Good work!

Thank you for playing! Good note. I could have put a few levels between each new mechanic for sure.

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Yeah, Punch Deck’s work is amazing! I put them at the top of the About page because I wanted to highlight them.

Thanks for playing!

Thank you for the praise!

Thank you for the praise!