Thanks for playing guys! I JUST stumbled upon that bug myself, shieeeeeet. It seems there's one level that freezes the game, prolly a typo in the code. I'll look into it.
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Top notch graphics, enjoyable sounds and authentic 64x64 feel. Controls feel a bit floaty, but I did not have the opportunity to test with 4-players, so maybe they work best when the screen is filled with chaos. Nice job!
Hey, thanks! Yeah, about the binary size: I laughed out loud when I exported the game. The large overhead is created by NW.js, the game itself is 1.2 mb. Next time I'll be sticking with the HTML5-version...