Just finished rereading this. It's wild to think that the story isn't even halfway done. I hope you come back to finish it someday.
RobloxMaster69
Recent community posts
It's an alright game. It has a great aesthetic and the ending sequence is cool, but the gameplay loop is pretty boring and the ending itself is sudden and unsatisfying. It creates more questions than answers.
Spoilers:
Unless there's an Easter egg back here that I didn't find, the player should not be able to go under this fence.
I really like how this story is written. The main character is very realistic, and I say that because I was just like him when I was his age. The other characters are also done very well, and the reader can easily understand their thoughts and motivations without having them directly spelled out. The music is great too.
Finally beat this game. It was a great time, and it's crazy how much there is to it. I spent multiple days on this game and saw something new every time, like a random dead pixel on the screen that wasn't there in any other run. Little things like that impress me the most; they show that the developer cares.
I've been wondering, is Pet Scope a reference to Petscop? Also, is Kart Knight a reference to these?
Cool game. The mystery was very engaging with a satisfying conclusion. The art is especially impressive and having it move is a nice touch. I'd like to see a spin-off about Kira and Ame since this game doesn't focus on their relationship very much; things like their past and future together are teased but not really explored, which is a bummer because their interactions are one of the best parts of this game.
Everything about this game's page makes it seem like just another yuri VN with serious themes thrown in as an afterthought. I only decided to play this game out of boredom, so of course I was completely blindsided when it turned out to really be something special. The writing is so well done that despite not having experienced loss like this I still felt deeply connected to the characters. The conversations between the two women are filled with very real and personal emotions in such a natural way that it never seems like the developer is speaking through them. The art and music perfectly complement the story and never seem out of place or inappropriate. I'm glad I gave this game a chance, because you've all done some excellent work on it.
This is the one of a kind Chumbo Zone experience, an experience so unique and groundbreaking it has redefined gaming itself and become the first true Chumbo-type game. The game features levels and gameplay, and even an ending. For the low price of free.99, you too can play the number one sleeper hit of the year and experience Chumbility all in the comfort of your own cardboard box.
Great game, I liked it a lot. Music, art, humor, this game has it all. I did notice some bugs, though. The first time I beat the Intelligence Core, the party somehow got right up against the cage in the center of the room which caused the game to freeze instead of going into a cutscene. Also, the Brand status effect that prevents healing lasts for an extra turn after the icon disappears.
Soundtrack was cool, and I like how the cats always say "I'm a cat." The only thing that bothers me is that walking forwards is so much slower than strafing. I did notice a bug in the last level where the wall at the end of the long black hallway will chase you for the rest of the level so you can't walk backwards or turn around without it stopping you.
Great demo. I really hope this much effort is put into the rest of the game, because all the small details add a lot to the big picture. The amount of variety there is to this game is staggering, and for that variety to be meaningful in the long run is super cool. I do have some questions: will this game be released step by step or all at once, and will save data from the demo carry over?