I wasn't too concerned with secrets since it's still a demo, so I probably missed it. I beat every boss I could find but if collecting all of the secret coins or chests had anything to do with it then I missed it.
RobloxMaster69
Recent community posts
Great game so far, very promising. The combat is super fun and I'm eager to see how crazy the battles get in the full release. The party customization has incredible depth, even for a demo. The story so far is intriguing, and I'm interested to see where it goes from here.
The only part of this game that I think should be changed is the dialogue, especially in memories. It's very dry and reads like it was translated literally from another language. At present I find it a little endearing, but since this game seems like it's going to get very serious down the line, I would recommend getting an editor for the full release.
I have two gameplay questions as well. Which stat affects elemental basic attacks (from ice/wind orbs), attack or special attack? Also, do any of the stats affect crit rate?
Great demo, I really enjoyed it. It's obviously Mother inspired but the environments and battle system make it feel unique. I really like the movement and how battles can be avoided. The battle system is fun, and I like that enemies have unique attacks and action meter sprites.
The only gripe I have with this game is the humor. The enemy dialogue is great, but everything else falls completely flat. The worst offender was the opening scene with the protagonist falling. The first half was super well done and set the tone for the game very well, but the "convenient distance" text and the First Dream's dialogue totally clashes with everything that comes before it. I honestly think it would be worth rewriting that section to be a bit more serious.
I have mixed feelings about this one. The first playthrough was an easy 4/5. Great atmosphere, satisfying gameplay loop, and a unique experience with every doll. Some of them gave me actual chills; Andy's section was especially well done.
Going back for the other endings was what tanked my enjoyment. Even with the replay feature, this game is very tedious the second time around since there are no more surprises. The method of getting the 3rd and 4th endings is clever, but the novelty wears off after doing it once. If the true ending involved an especially difficult secret level, the tedium might be worth it, but the only reward for getting every ending is additional lore. In my opinion, this is not the kind of game that needs a story, especially one this confusing.
If I could give this game a 3.5/5, I would. Getting the other endings was a 3/5 experience, but the first playthrough was so solid that it would be unfair to rate it as such. I suppose this comment serves as both a critique of the game and a warning to future players.
Also, I would recommend removing the last screenshot from the info page since it's a spoiler.
Games like this one are why I continue to wade through the garbage heap that is the visual novel tag. Great work; I look forward to the full game.
A few things:
- Some dialogue boxes have names when they shouldn't and vice versa. The names sometimes don't work properly either; Dorothy's name changing to Mary after scrolling up and Vein's name being "???" for her entire introductory scene were the big ones that I noticed.
- The MC's personality is all over the place. They go from a spineless wimp in the first half to spitting game at Tempest and Vein within a few in-game days. I found it odd.
- Vein's face gives me Butch Hartman vibes, especially her open mouth smile. Her character is great, but her art sticks out to me.
A few things:
- Faster text and skippable dialogue would be amazing.
- There's a bug where getting killed in the staff corridor during the last chase despawns the dinosaur.
- Maybe add the option to turn off the CRT filter; not super important, but nice to have.
I also like that you can kill the survivors.
spoilers
It shows the personal motive behind the Dark Strangler's actions. Someone close to him was also a black lightning victim and the germination took them too, though it's unclear what happened to them after that. The Dark Strangler was killing the black lightning victims not only to stop the spread of the germination, but also to prevent anyone else from losing someone they care about to it.
I found kind of an odd bug. first, the Garr7C and Twenty17 badges aren't saving for me, which isn't a big problem in itself because the cheat room exists. However, with the amount of badges I have right now, getting them from the cheat room activates the Waker fight, which I already did. For some reason, the green diamond that skips the fight does not work when badges are granted with the cheat room; it just resets the room. It does work when using the fast travel trophy though.
This is easily the most impressive VN I've ever played. The amount of care put into every facet of the game is staggering. I hope you all take your time with this one.
I do have a question about the relationship standings though. Will it be possible to go from friends -> best friends -> crushes/BFFs -> partners -> fiances only through dialogue options without manually changing relationship standing between Steps? I ask this because I'm a huge sucker for the "best friends suddenly realize they're in love" trope and it would be far more satisfying to watch it play out naturally than to have it take place during a time skip.
It's an alright game. It has a great aesthetic and the ending sequence is cool, but the gameplay loop is pretty boring and the ending itself is sudden and unsatisfying. It creates more questions than answers.
Spoilers:
Unless there's an Easter egg back here that I didn't find, the player should not be able to go under this fence.


