I freaking love the pitch, let's try it !
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Thank you for the feedback !
I worked on this project for about 3 weeks on my free time, I would say about 10-12h a week (about 40h total probably).
On the next update I'll adjust the volume and more importantly put a mute button for the music ^^. I hesitated about putting an introduction thinking it would part of the fun to discover what to do for each screen and focus on doing instinctive controls.
I plan to release a more complete version on the Google Play Store with more mini games and more polished overall.
It was my first project with Godot Engine.
I just tried the game after seeing your post on Reddit, I may have found some bugs if it can help you. At one moment I moved a ball and some balls forming a square disappeared (they were all different colors). I hit the undo button and redid the same moveand nothing happened this time.
Seems interesting, I'll definitely try it ! To keep yourself motivated you should try working on smaller projects, don't be too ambitious for your first game, keep it simple and go through the process to the end (polishing, release, bug fixing...) it really helped me !