Videogame screenshort art / Virtual Photography exhibit. 3937 images, 8.3GB, jpeg-xl format.
https://robert-what.itch.io/4k-videogame-screenshot-art-exhibit

Videogame screenshort art / Virtual Photography exhibit. 3937 images, 8.3GB, jpeg-xl format.
https://robert-what.itch.io/4k-videogame-screenshot-art-exhibit

Hello!
Hate to break this to you, but you're more likely to be struck by lightning than to realistically expect anyone on Itch to drop $50 big ones on a random art book by a random author, featuring honestly less than stellar cover art and described on Amazon as a 'exegetical transliteration that continues my prior discussion of literary and art history.'
I don't know what brought you here, but itch.io just isn't the sort of place for this kind of work; I wish it were! To a modern savvy sarcastic Internet audience (/with near zero Media Literacy) such projects smell like effortlessly Pretentious™ andor Academic Postmodern Nonsense and feel borderline self-parodying. My humble suggestions:
1. Give me a free review copy, and I'll give you an honest critique. (I love these sort of books! I'm working on a 2M word one myself.)
2. At the very least: provide a short PDF Sample on your project page.
Sincerely
Robert What, Philosopher Consultant For Hire
Hello. Some great shots! Here are some of mine: https://robert-what.itch.io/videogame-screenshot-art
A polygonal heart-rendering tale of lust, treachery and digital corruption in the urban sprawl of the lonely Megacity. So welcome to the Volt Age, people. Where the violently blandsome the ultra rich and the powerful compare bank balance sizes in haptic enabled virtual reality while their pink haired femboy avatars spin and dance in Neoliberal Brain Worm ecstasy.
Imagine Killer 7, Sub Rosa and Routine had a predicable third act, three-way pistol duel on the top of a sentient AI controlled hypertower downtown. And the whole world was ruled by the Helvetica typeface.
For another existentially thrilling episode, stay tuned to Channel Zero, tonight at 3AM. Switch on the neon blue LED lighting strips in your overpriced apartment for extra immersion. Unmissable.
Cool. I'm reminded of Techno by Ray Ogar: https://sites.google.com/view/ray-ogar/text/techno
Hi. Great article! In my time exploring the backroom lands of Noclip, I've also come across a few scenes with an odd feel:



These are from my Virtual Photography collection: https://robert-what.itch.io/alternative-videogame-screenshot-art-exhibit
While I wouldn't label them as exactly 'liminal', they are often 'off map' - hidden from ordinary gaming view. Whether this is enough to say they form an #AESTHETIC is hard to say:
Cool zine.
I'm currently head of my own Republic. It might be nice to have a visiting dignitary. https://www.republicofbob.net/
A free exhibit of 4K videogame screenshot art via the screenshot Community, and my own Noclip virtual photography. Enjoy!
https://robert-what.itch.io/alternative-videogame-screenshot-art-exhibit

Hi. I'm Robert What, a philosopher and artist based in the UK. Like countless others, I work real hard for art - hence the phrase 'Art-(as)-Work' - yet get next to no views. And that sucks.
Your thoughtful words resonated with me. I've also written about this subject before:
republicofbob.net/getting-noticed-platform-capitalism-creator-economies-web3/
As you're probably aware, the problem is the very Internets itself - ie. the underlying (Capitalist) Social Relations determining its inherently unfair structure. As you correctly state, if an artist isn't already rich whiteTM male and cishet they can go twist in the stale digital wind of total obscurity.
As many artists suspect, we need a new, more collective, communal, socialistic Net. Itch isn't really helping them ORGANIZE! either - it's a desert, comprised of infinite, totally isolated / alienated cubes of artistic sand. (I only found your cool zine by chance after hours of dune surfing.)
If you like, we can chat about this stuff: robertwhat (at) proton (dot) me
Good luck with your artist journey. Hang on there!
Sincerely, Bob
A 'social internet gamedev simulation', project STARLARP simply considers the modern fan community art and drama that swirls around AAA game development - the 'Scenius' - as the more interesting game being developed, and played. https://robert-what.itch.io/starlarp-the-biggest-game-never-made
Hi! Looking great, can't wait to play! My suggestion would be an Accessibility menu, with cheats such as No Fall Damage, Infinite Climb, Noclip (for Virtual Photography screenshots.) These would help players who dig the #aesthetic and love to explore, chill in a game's atmosphere - and are less interested in teh Real GamerTM 'git-gud' challenge *rolls eyes*. Signed, a Filthy Casual ;-)