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Robbenwald Studio

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A member registered Mar 29, 2024 · View creator page →

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I’ve incorporated your music into my game, check your mail for the key.

I’ve been using the app for quite some time and can highly recommend it to any solo player.

The developer implements practically every request from his Discord-community, and updates with new features are constantly being released.

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ICEMOON MINERS ALPHA DEMO

A cockpit drilling simulator packed with loot and progression.

You play this game in the browser. Desktop PC recommended. NOT for mobile device !

ALPHA - Early Access DEMO Still in development — expect plenty of bugs and rough balance.

What is it?

Icemoon Miners is a 2D pixel-art roguelite where you don't just "drive a vehicle" — you literally sit in the cockpit of a drilling rig and operate every single dial, switch and gauge yourself. No autopilot, no abstraction menu between you and the machine — you dive down, watch heat, pressure, vibration, power and fuel, and make the real-time calls that decide whether you come back with a full cargo hold or end up stranded deep down with a wrecked drill head.

At the start your cockpit is clunky, coarsely stepped, no feedback — every adjustment is a chore. The better your gear gets, the finer, more informative and more comfortable the controls themselves become. Better modules don't just hand you higher numbers, they change how the game feels to play.

Backstory

Four peoples — Dwarves, Elves, Humans and Orks — have conquered space. Instead of war they wage a cold resource race: corporations and guilds strip every planet and moon for anything worth money.

You take over the cabin of a miner who vanished without a trace. You were set up — you're innocent, but that counts for nothing out here. Now you're stuck, chained to someone else's debt, trapped on Gelid-IV b. Pay it off, shift by shift … or you'll never leave this ice again.

Your workplace: a drilling rig on an icy satellite at the edge of a gas giant, -57 °C at the surface, the occasional ice storm, and below it ice layers, rubble, crystal veins, metal deposits — and deeper down, things nobody can quite explain.

The tone: rough, sarcastic, dystopian-industrial. Your motivation is simple: buy your freedom. Every shift brings you closer to clearing your debt — or deeper into the red when a shift goes wrong.

The Game Loop

Micro (seconds): Watch → adjust dials → react → extract. You monitor heat, pressure, vibration, power and fuel and control speed, contact pressure, rotation, cooling and power distribution in real time (with pause & fast-forward for the calm stretches).

Meso (one shift): Pick a contract → gear up on the surface (drill head, pipes, generator, modules, consumables) → dive, drill through the layers, extract resources, manage hazards → return to the surface before the shift clock and your fuel run out → sell your cargo, cash the contract bonus, bank the XP and reputation.

Macro (many shifts): Settle up → pay down debt → upgrade at the station → raise rank and reputation → unlock new gear, building tiers and licenses → take on harder, more lucrative contracts. A proper loot-and-progression loop.

Features

  • A full cockpit control panel as the core mechanic — speed, contact pressure, rotation, cooling (incl. auto mode), power distribution, scan radius, stability/centering, hydraulic venting and more, each operated individually
  • UI-as-loot: control modules are gear with rarity and affixes — better modules don't just improve values, they change the interaction itself (coarse stepped dials → fine digital readout → preview values → auto-optimal presets)
  • 5 rarity tiers, random affixes, item-level scaling, 14 equipment slots incl. 6 module slots, sockets, salvage cores and an upgrade workbench.
  • Procedural contracts and claims: faction, resource, depth, difficulty dial, partial deliveries, double contracts and high-stakes bonuses — 8 sectors with their own weather and claim cards
  • 4 peoples × 4 classes as a starting choice with real, gameplay-relevant stat effects — high replayability
  • 3 passive skill trees (Drilling, Machinist, Prospector) plus faction reputation, manufacturer level and gear mastery
  • Movable drill tower & multiple boreholes per shift — horizontal positioning, collection range, fog-of-war with persistent reveal
  • Maintenance system with four spare-part types (mechanical, electrical, seals, lubricant) — wear, short circuits and overpressure failures all need managing in real time
  • Full economic progression: debt with interest, rank, reputation, license track, upgradable station buildings (Workshop, Administration, Used Goods, Auction House, Canteen, Trophy Room)
  • Loot-box opening — not every miner manages to clear their debt, and some go missing, but they leave behind their tools and equipment components.
  • Runs entirely offline in the browser — no install, no account, no tracking
  • Fully localized: English and German, with live language switching

Who is it for?

Icemoon Miners is for you if you:

  • Enjoy simulation and management games where lots of gauges all want something from you at once
  • Love loot and progression systems (Diablo-style), but want something other than "character with a sword" for once
  • Have patience for systemic rather than cutscene storytelling and like piecing a world together from mail and messages
  • Enjoy optimizing numbers, planning builds and slowly working your way up a progression system
  • Like pixel art and a bit of a dark, sarcastic sci-fi tone

Probably not for you if you:

  • Want fast action, reflex gameplay or combat — nothing gets shot here, things get drilled
  • Find complexity and many simultaneous systems (power, heat, pressure, maintenance, economy) more off-putting than appealing
  • Want a short, linear experience rather than a loop that carries across many shifts





Demo: https://robbenwald-studio.itch.io/icemoon-miners-demo

I love them all !

Great ambient sound, thanks ! 

A very good and professional collection—exactly what a game designer needs. I will use it in my game. Many thanks!

Another great set !

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Yeah! Awesome!

I really like them! :) The style and color scheme are fantastic. Are there any plans for Patreon and monthly sets?

I'd also love to support sets with swamp, grassland, jungle, coastal, river, and arctic environments. :D

Thanks for the reply.
Take all the time you need. :)

Hi Cody, what's the status of Glide 2? Any news?

I really like the changes with action rolls and the new events, and I'm really excited about the new version and can hardly wait to play! :)

I love the game GLIDE, so of course I had to get The Ecologist, too. Like every other GLIDE expansion, it's a must-have for all fans. It's a lot of fun, and I highly recommend it to every solo player.

Great new update and awesome content.
I love the new caves !

I just bought it for $4 and hope it's enough for 100% Croudfunding.

I'd like to see more variations for swamps, deserts, jungles, rivers, and coastal areas.

Thank you for the hex tiles, I use them for ShadowDark und Forbidden Lands Hexcrawling.

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Imagine it’s 2:00 a.m., and you’re lying in bed, unable to sleep. Not because of some childhood trauma, but because Britney next to you is snoring like my souped-up lawnmower from the '90s.

Anyway, you’ve got some time to kill and want to play a quick round of PnP or dive into a little adventure to escape the world around you—whether just for a moment or forever. You grab your laptop or phone and open this app

The PUM Companion is an innovative tool designed for solo RPG players, game masters, and writers who want to create or dive into their own adventures. With features like an oracle, a plot tracker, customizable roll tables, the ability to create character templates, and export adventures as PDFs, the app offers limitless possibilities. You can combine it with any setting and any rpg-system - e.g. D&D, Pathfinder, FATE, Shadowrun, Forbidden Lands, Dragonbane, SWADE, Shadowdark, Call of Cthulhu, Ironsworn/Starforged, Vampire, Glide, Blades in the Dark, Traveler, Mothership, actually all systems...

Thanks to multilingual support, regular updates, and the integration of images, maps, and community events, the app becomes a versatile companion for any gaming session. Its user-friendly interface is especially appealing to beginners, and the affordable price makes it even better. I can play my saved game on my PC, export to my cloud, then import and seamlessly continue in bed on my phone or iPad... or back to the PC because Britney is so loud.

The development and progress of this app are outstanding.