awww thank you!🥰🥰
Rinevard
57
Posts
12
Followers
28
Following
A member registered Jul 08, 2024 · View creator page →
Creator of
Professor Bolianos broke into your house. Get him out!
Play in browser
Recent community posts
[Prototype] Multiverse Wandering comments · Replied to Pikario in [Prototype] Multiverse Wandering comments
Neuro Sama Pixel Art Asset Compilation comments · Posted in Neuro Sama Pixel Art Asset Compilation comments
That makes sense. Our original purpose was to make it easy to remember: pentagons are for continuous effects, and hexagons are for one-time effects. We didn't expect the jiggling. I think it can be fixed by checking the area of the loop (though we can't fix it now since gmtk jam doesn't allow modifying games during rating stage). Thanks for your feedback!
谢谢回复!我在制作的时候遇到的主要问题是AI生成的事件并不足够有趣,这可能是因为时间有限我没写好prompt,也可能是AI生成的文本质量就只是普普通通。我原本希望每个事件都足够独特有趣,让事件本身成为驱动力,但失败了,所以才选择把趣味性寄托在数值膨胀和名词堆砌上。这和我一开始的构想相距甚远,不过jam时间有限,也算能用吧。
我觉得“携带能击败boss的物品”并让AI判定能否击败这个想法挺有趣。老的点击式冒险游戏经常会有A+B的玩法,比如把某个特殊东西给某个角色,我感觉LLM挺适合处理这个的,一方面避免了让玩家觉得自己只是在猜设计师的想法,另一方面也提供了足够丰富的解法。
以及,What Beats Rock挺有趣的!







