Fun game! Feels very polished; with some extra clarity on the mechanics in-game, this could make for a really engaging mobile game.
Ricky Cruz
Creator of
Recent community posts
Super addicting and fun! It was at first really frustrating to make it past the first few rounds without inadvertently getting hit, but it was 100% worth it for the experience of pushing past that and getting far enough into the game that the heavy amount of reflections combined with the enormous multipliers was more than enough to regularly get 6-digit scores (and I managed to place first on the leaderboard very easily at that point, at least as of this comment; I expect the more people play this, the more competitive the leaderboard will get). I think the target numbers should either increase exponentially to account for how easy it is to accelerate scores late-game, or there should be some additional hazards to counter how much easier the game gets the further in you are, as I didn't feel like I got punished for my approach of refusing to take extra shots. Loved this a lot, would love to see this fleshed out further!
Love this game so much! I agree about some of the pacing issues, I also thought it might've just been endless for a while, and I was confused at certain points when there weren't any enemies on screen, but the payoff of the boss fight was so satisfying. Some of the visuals could be clearer (it was a little tricky to distinguish enemies from background objects, and I didn't notice any indication of the cooldown on the Flame Dash), but the visuals do so much to make this game a really enjoyable experience. Great job!



