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richardeme

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A member registered Nov 24, 2025

Recent community posts

Hi! I've bought this product today and had an hour study of the content... My compliment! It is very good stuff! I'll propose some session of that at my association, in order to try it "on the ground".

I have just few points for you:

- I really enjoyed the worldbuilding part and the adventure seed generation, very good job! Though, I see that the procedural creation covers only the wildernesses and not the dungeons. I would be really interested to see your version of dungeon building according to this game.

- Japanese version of the backgrounds are very nice and the images impressive, but I find a bit difficult to put all of them together in a consistent way. Of course I can put together a party of a samurai, a ronin and a pirate, but the internal consistency would be a bit weird and the common goals difficult to set. For my next session I'm thinking to select only samurai or only outlaws (ronin, pirate and so) or only commoners backgrounds.

- I miss a bit the magic side. I think that you don't want to put magic books like they are in Cairn and I appreciated the rite addendum, but I'm figuring out now some relic of the yokai as magical items, like an Oni horn or stuff like that. What do you think?

Thank you for your work! I'll keep you up if bring it to the table :)

Ho provato questo scenario ieri sera, con tre giocatori neofiti. Lo scenario ha funzionato e siamo riusciti a portare a casa una sessione divertente.

Se lo rigiocassi terrei meno PNG già presenti nel cottage all'inizio perché li ho trovati troppo numerosi da gestire e me li perdevo. Li farei arrivare via via. 

Magari mi farei anche una sequenza di eventi a ogni ora per scandire un po' il tempo, in cui metterci eventi da tirare e eventi prestabiliti.

Per il resto, ho trovato che lo scenario fosse molto simpatico e che i due presupposti di base permettessero di dare del mistero e di caratterizzare i personaggi non giocanti. Ho impostato la sessione con un minimo di pvp per dare un po' di pepe.

Alla fine un personaggio ha rubato il forziere e ha fatto saltare in aria l'emporio con gli altri dentro.