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RicardoRoman

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A member registered Apr 22, 2024 · View creator page →

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Thanks a lot for your comment! Too bad the real “art” of this game —its programming— doesn’t really show. I put together a card system that adds new cost/benefit cards and applies them to attacks, health, and controls for both the player and enemies. There’s also a spawn system based on time, individual spawners, or all at once, all configurable by amount, spawn weight, and difficulty in the inspector. And finally, a weapon system already set up with animations. Because of all that, I didn’t have much time left to add more content. That’s what happens when you build everything from scratch on your own… I’ll drop by and try your game when I get a moment!

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Fun game! Adding some map limits might make it more challenging, but overall it’s a good concep

I’ve got them! The system is already in place, with animations and all. But since I didn’t have enough time to design more enemies, adding more weapons felt like it would throw the game off balance. Thanks for the comment!

First GameJam. Made a game by myself in 6 days with almost no sleep. Audience so far: 1 person. Worth it. 😎👌