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ribbyte

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A member registered Apr 08, 2020 · View creator page →

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Thanks for the report!

What I can gather from your error log is that the object which is calling the "execute after 60 frames" was deleted/destroyed in the meantime? I thought I caught all errors of that type, but I might have missed a checked somewhere. I will look into it and update when I find the error.

It would be really helpful if you could share your project with me, so I can debug it faster (you can also create a new project that reproduces the same bug). You can reach me via ribbyteapps at-symbol gmail.com

If you find any more bugs, feel free to report all of them.

Sorry to hear that! We tested it on some computers and old phones and it was mostly working fine - I think it's the physics that's problematic for some devices. Thanks for the comment though!

Glad you like it!