WOW!!!!!!!!:( )
Rex
Creator of
Recent community posts
What I would recommend, because I was in your situation last summer, as a new gamedev using AI to even an innocent thing like trying to learn with it. Will, send you down a rabbit hole of "Well I don't know how but AI can so I will just use that!". What that does makes it, so you don't understand the program, and it really isn't your own. I would recommend joining as many jams as you are willing to do, not at the same time, but not too spaced apart. My first jam, I had 4 days, and I only got the movement working. But I learned and by my 2nd I had enemies and a moving background, it wasn't a full game of course though but by each game you learn, and it is a whole lot more valuable than AI. So, I would recommend trying to recreate a simple older game like pong or block breaker. I am fine with engines but only using a language is a lot better for helping you learn, like Python I would recommend.
I teamed up with AeonDDM and TheOnlyWormo to build a Doom-like speedrunning game. I was the programmer, AeonDDM was the artist, and TheOnlyWormo was our composer. I made a custom Python ray casting engine for this project. The storyline for the game would have been escaping out of a lab filled with Mutant clones of Morgan aka the player. It was a pleasure working with them they are very talented people, and we got I would say pretty close to finishing but looks like we won't. There are no future plans to finish based off of a few accidents in where I was using an old version of Python that isn't compatible with browser play. I have learned a lot this Jam and I look forward to playing everyone's games!
I hope you enjoy our game it is a game about saving your dog and fighting through rooms of marine creatures!! https://kereq.itch.io/anchor It is a four person team effort! (It is free but you can pay your own price if you want!)
Thanks for all the support! We all worked hard on it and I came up with the idea for saving a dog and having a machine gun(didn't make into the final build)while our sound designer had an idea for the fighting enemies and the artist(I think) made it underwater which was a awesome decision!! I kinda was just an anything, I made some sound effects and some art like the button on the main menu (probably should have left it to the artist) and I know Python code but I am not that helpful with Unity!
Dude, I love the underlying beat to the First Beat Challenge! If you are still open to partnering up with someone, I have a team with an artist and two programmers (me being one of the programmers) we are looking for a composer if you're up for it! drop your email and I can add you to our Google Hangout group chat!
I'm one of the programmers and we would love a composer! We will be using Unity game engine, I'm better with Python/Pygame but our other programmer prefers Unity, and I use to use it. We have an amazing artist who can do pixel art or hand drawn! Please drop your email and then I will tell you when I have it so you can delete it! We are using Google Hangout group chat that we will invite you too and then you can show us a sample of your music!

