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Rex

86
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A member registered Jul 10, 2025 · View creator page →

Creator of

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(1 edit)

Welp thanks for the review any way!

Pretty please rate my game! I tried to make a harder game than bad so please take that into consideration!

Play my game. If I get 10 comments on the game with the hashtag #SquareBorne I will turn the game, to instead of just a normal rage game but into an actual full game. With weapons, enemies, tons of levels, and little hats for the player :). You can never go wrong with little hats.

Dang okay

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How long is it normally between hosting these jams? like after this when is 14? Sorry for so many questions.

You might need a seizure warning

Its a masterpeice

I will make an invincibility cheat code. It will be "hamburger".

Yeah that sounds great!

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So I am planning my game to be unfair and frustrating but still be like playable and like a bad version of 2d soulslike where you die a lot. Would I get bad marks for that? Like the game will be hopefully polished but almost impossible.

I think I downloaded a virus. 5/5

A terrible game. 5/5

I am so ready to Fail!! >:)

I just remembered this jam today so I am gonna be making a game for a jam that I forgot about with a programming language I have never used which is Javascipt. I used to use python but I am branching out.

Nevermind it got through in time like 10 seconds before the deadline!!!!!!

I SUBMITTED THE WRONG GAME ON ACCIDENT CAN I PLEASE RESUBMIT!!!!! MY GAME IS FULLY READY AND JUST GOT RELEASED!!!!!!!!!!!!

WOW!!!!!!!!:( )

What I would recommend, because I was in your situation last summer, as a new gamedev using AI to even an innocent thing like trying to learn with it. Will, send you down a rabbit hole of "Well I don't know how but AI can so I will just use that!". What that does makes it, so you don't understand the program, and it really isn't your own. I would recommend joining as many jams as you are willing to do, not at the same time, but not too spaced apart. My first jam, I had 4 days, and I only got the movement working. But I learned and by my 2nd I had enemies and a moving background, it wasn't a full game of course though but by each game you learn, and it is a whole lot more valuable than AI. So, I would recommend trying to recreate a simple older game like pong or block breaker. I am fine with engines but only using a language is a lot better for helping you learn, like Python I would recommend.

I work in Python; would you be interested in maybe teaming up?

Hello Ebrahim! I am interested in working together! I work in Python. What language do you work in?

Bundle Builder Jam community · Created a new topic Question

Am I allowed to use Python/Pygame? 

I teamed up with AeonDDM and  TheOnlyWormo to build a Doom-like speedrunning game. I was the programmer,  AeonDDM was the artist, and TheOnlyWormo was our composer.  I made a custom Python ray casting engine for this project.  The storyline for the game would have been escaping out of a lab filled with Mutant clones of Morgan aka the player.  It was a pleasure working with them they are very talented people, and we got I would say pretty close to finishing but looks like we won't. There are no future plans to finish based off of a few accidents in where I was using an old version of Python that isn't compatible with browser play. I have learned a lot this Jam and I look forward to playing everyone's games!

Hey, looks like it isn't going to happen, but I have a lot of ideas I am pursuing this year so be ready!

Thanks for the clarification!

I'm back again because I got to the last boss fight and it is a great game!! But maybe add some more weapons would be nice!

Nice game but when you miss the ball why does it send you to the next level even though you lost?

I hope you enjoy our game it is a game about saving your dog and fighting through rooms of marine creatures!! https://kereq.itch.io/anchor It is a four person team effort! (It is free but you can pay your own price if you want!)

I mean thanks!! https://kereq.itch.io/anchor

Thank you all for trying the game and giving us feedback!!

Thanks for the input! Our team worked hard and we probably will leave it be but who knows! 

Dude... I'm stupid I can't believe I didn't see that or the description like your game is awesome!

Thanks for all the support! We all worked hard on it and I came up with the idea for saving a dog and having a machine gun(didn't make into the final build)while our sound designer had an idea for the fighting enemies and the artist(I think) made it underwater which was a awesome decision!! I kinda was just an anything, I made some sound effects and some art like the button on the main menu (probably should have left it to the artist) and I know Python code but I am not that helpful with Unity!

Dude this has to be expanded on! It was a little confusing about how to throw your weapon but after that it was great! Maybe add a bit of a tutorial for people who don't read the description but besides that it was great!

Hey we need someone to do the UI an HUD for project we already have an artist, but their spread to thin and a HUD/UI artist would help easen the burden! We have 2 programmers an artist and a composer!

Agreed! Thanks I almost did click on his games!