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Retrominded

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A member registered Apr 27, 2025

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Thanks for the reply, appreciate the in depth response!

For me the problem was not the repetition as i quite enjoyed the actual building of the kingdom, it was the lack of control over your units, for the most part, and the restrictions the game placed on me in terms of placing buildings down. Thats why i pulled Northgard into this, as we are now making the entire 2D worldplane into sections, much like in Northgard. Doing this, we decided we can freeplace buildings, of choice, within this section. Placing a farm on a farmlands tile is obviously smart, and maybe a house for villagers etc etc.

As for the problem with the Units, we are giving the player almost total control of where the Units will reside, until they are given orders to run left, right, follow or go home. So now they can be used to actually attack or retreat as necessary, but stil rely on timing and not to mention what enemies occupy the section the player wants to own. A quick little "ability wheel" that pops out around the player that allows for fast command issuing. Also, we want to make sure the non-military villagers go outside and die because they had a bad day, stuff like that.

As for the restriction of seeing everything in 2D, yes, that is a VERY complex thing to do and im daily testing and writing on the matter, but i think we got a decent enough idea of how it should work.

Here's a quick look at the overall vibe in the "normal" biome, some placeholders here, im just getting the grasp on the colors and contrasts.

EDIT: open it in a new tab since this site didnt support zooming, atleast i couldnt!


Very mature of you. Best of luck.

Oh no worries! And yes, i am open to diffrent concepts for sure. I have another idea in mind that im also very interested in making, its still a 2D game but it progresses based on choices. Kind of like State of Decay/Into the Dead, just not with Zombies...kinda tired of those!

Im trying to find programmers and designers for my Kingdom Two Crowns mixed with Northgard, all 2D handpainted. If thats something you would enjoy working on, let me know!

I could use your services actually, if you are into making a better version of Kingdom Two Crowns mixed with Northgard. Let me know if that sparks any interest.

Well, given the nature of these kinds of games, i think there has to be some kind of management and restrictions on how fast you can expand and how many people you can recruit. If there are other ways to do that, im willing to hear it!

This caught my eye, i gotta say. Im a fan of Hollow Knight, i just prefer an even more painterly style. What sort of style are you going for? Hollow Knight with bold outlines? Rayman with its rimlighting on smooth rendered characters? I have a post up, some examples in there, my style is very "clean" and quirky, but i do like the concept here.

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Hello fellow aspiring devs!

My name is Kai and im a digital artist and animator! Im basicly here looking for a programmer best friend, i used to have one, but then kids spawned in and he got softlocked. Lets just get to the heart of it shall we.

My project is basicly a Kingdom Two Crowns/Northgard/Ratropolis, i love these kinds of expanding your kingdom slowly while making sure you have the resources needed, and a abit of tactics as you go along. I love games that let me upgrade stuff, and also make mistakes i might regret later. Kingdom TC especially, is a GREAT game, but it lacks alot of player control, you are very often depending on the AI doing its job, and sometimes they just dont. You cant control where they are, and you cant control their behaviour. You cant really upgrade them with new gear, or give them new skills in terms of damage, speed, dodge etc.

Thats kind of what im aiming for, a Kingdom game where the world is stil left to right, but like in Northgard, the world is tiled with preset resources. An example would be a farmable tile, you can place a farm here, an assign farmers, starting with 2- up to 4 when the building is fully upgraded. Stuff like that.

Im not gonna go on too long about this, if you know of these games and you find them to be within your own personal taste of games, we might stand a fighting chance at a good project. I dont care about money, ive been a career person for the last 25 years chasing wealth, it did nothing for me. Im in this for the joy of creating, i love painting and animating stupid looking characters in a colorful world, and i love GORE!

Let me know if there's any interest in here, and we can exhange DM details if we seem to be on the same page. The game is currently very much in its design phase, but i  provide art fast, and i have a general idea of what im trying to do here. Open for any feedback ofcourse, just aslong as you are not trying to turn my management game into Doom Eternal, thats not gonna fly.

Let me provide a few pieces of art so you atleast know what quality im capable of producing. Some of these are old, im currenlty waiting for a new Wacom Cintiq, should arrive in a week or less.