Is there, or could there be, difficulty modes like: casual, easy, normal, hard?
Some players, like myself, have challenges playing timing and rhythm based games. We need more ‘green’ range due to dexterity issues.
Feature Request: Could you make it so that difficulty mode increases the percentage of green and orange zones?
Without such a feature to ease game play, you will be sacrificing potential players in an already niche game genre.
Thanks for considering this feature request. It really looks like a cool game, I just wish I could play it.