Game Maker Studio
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A member registered Jun 29, 2014 · View creator page →
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Fight of Feathers is a top-down fighting game for two players.
Fighting
Shell Shift is a fast-paced shooter about an agent who has to fight off waves of enemies by shifting into their corpses
Action
Cosmic Combat is a fast, endless, perma-death Shoot 'em Up with many upgrades and various enemys
Shooter
A randomly generated platformer with explosions, sandbox and stuff
Platformer
Recent community posts
Hey, Jonathan here :)
I used Game Maker Studio for Shell Shift. I learned a lot about Shaders while working on Shell Shift, a lot of visual effects use simple pixel shaders, for example the reflections, rain, corpses or character lights.
The artists used various programs to create the assets we needed and the music was done by Cyrano using Ableton I think.
The biggest challenge for art and programming was probably the perspective that brought a lot of problems.
We had about 2 months for the development.