Development is on hold for now while we do some other projects. The scope of the project kind of got away from us and we need to focus on projects that will give us a more immediate pay off. We'll most likely split Spice into two games eventually, but we need to be in a better financial place before we jump back into it.
resnijars
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Hey, thanks! We have it in our press kit - you can download it from here -> https://drive.google.com/drive/folders/1Z6BB2O2Ef3eYQiVwySVaE1ftMNZrfFbj
Hmm, its tough to say! they're pretty different tbh, even though there's similarities for sure. I think they both offer unique experiences, with stardust being a bit more of a platformer-type game a la Celeste. Could be fun to try Cave Story first though so you kind of get the inspirations more clearly when going into Stardust.
The game has lots of charm and I think you'd have fun with it. Much like Cave Story (and metroidvanias in general) there might be parts where you might feel stuck and unsure of what to do... but we also created a handy walkthrough to help out in case you do!
https://resnijars.itch.io/stardust-demon/devlog/914099/official-walkthrough-spoi...
Hehe, good to hear! We are planning on getting back to Spice after we release our other game (Stardust Demon), but it also kind fo depends on how successful that game is. We're trying to do gamedev full time as our number 1 priority and Spice is kind of niche, so we want to make sure we have some stability first.
















