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Repulse Games

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A member registered Sep 19, 2018 · View creator page →

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We are live on Kickstarter. If you would like to support Iragon, please visit the page: https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, Iragon BETA v. 0.43 is live now along with the changelog for this build.

 - Changelog for Beta v0.43 from 09.10.21 -

As always, we’re back with another weekly changelog for Iragon. But this time it’s different. It’s BIGGER! Before we get into what’s new in the game I want to remind you that the end of our Kickstarter campaign is getting closer by the day, so if you’re interested in supporting us, now’s the time!

With this update, we’re opening the doors to new areas in the game and more of the story. No longer will an annoying “To Be Continued” screen stop you from finding out what happens to our heroes in the sewers of Avoch.

You will finally find out what all that noise was about when you first entered the sewers in a new cutscene. You’ll also be presented with an important choice that might end your journey then and there with the first bad ending in the game. Don’t worry though, you can always start over from right before the scene, so you’ll get a chance to make the right choices.

After making the right choice, you’ll end up going through a dangerous series of rooms and tunnels where you’ll see some faces that may be familiar. The assassin girls that up until this point we’re only in the Experimental Hall. Now they’ll really start giving you a hard time.

We’ve also taken big steps in making the game support more VR controllers. Most of the changes are in the back end so this won’t be something that you can see, rather something you can feel, and hopefully, it feels better to play with different controllers. Keep in mind that this is still in its first iteration so there might still be some issues. One thing you CAN see is a button in the settings that will show you the bindings for your controllers. 

Another exciting addition is a portal in the Experimental Hall that will lead you to a new level that we are currently working on called the Misty Forest. Some areas in the level don’t have art yet, so you’ll have to wait a bit more for the finished thing.

Another change in the Experimental Hall is what we’ve done with Lexi’s skirt. We’re trying to make it feel natural and fun, so hopefully, the changes have made it even better than what was in the last build.

Some small changes to the enemy A.I. were made to make the combat feel a little better. Enemies are no longer constantly locked to you. At a point during their attack animation, they are locked in the direction in which they are attacking, making them a bit more predictable and interesting to fight.

One last thing. There is now a censored mode that will stop clothes from breaking during combat and revealing things that you might not want to show when recording a video, streaming, or maybe even playing at work.

We are live on Kickstarter. If you would like to support Iragon, please visit the page: https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, Iragon BETA v. 0.42 is live now along with the changelog for this build.

 - Changelog for Beta v0.42 from 09.03.21 -

This week, we’re starting off with a new spider enemy AI. We added a bigger spider enemy, with different animations for more combat variety. You’ll be able to test them in the Experimental Hall.

Speaking of Experimental hall, there are a bunch of new things to see there. First are, 2 new sexy animations for Lexi, Erika, and April. Apart from that, we added skirt physics on Lexi for VR, so that you can, you know… adjust her skirt. You will also see a new WIP model for a spider monster girl. 

A small quality of life improvement  - you can now close the menus with ESC. And last but not least, we noticed that one of the villager girls was missing something very important. The lady in white and red in Grasspoint now has boob physics. 

We are live on Kickstarter. If you would like to support Iragon, please visit the page: https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, Iragon BETA v. 0.41 is live now along with the changelog for this build.

 - Changelog for Beta v0.41 from 08.27.21 -

Welcome to another Iragon changelog! We are very happy to share with you that so far our Kickstarter has 1,320 backers, which is absolutely incredible and we are grateful to each and every single one of you! 

This week’s new additions to Iragon start with a brightness adjustment option in the settings menu. We have some pretty dark levels and a brightness option was becoming very necessary, so we decided to add it. 

Next, we reworked the enemy AI a bit. When you respawn after you die, the enemy you fought will have full health now. Also, enemies won’t surround you immediately after you respawn. 

We also placed the Merchant Woman in Avoch right after you exit the Harem and right before the prologue ends. This is a key moment in the game, so we decided that the player will need to restock their supplies right before leaving the town of Avoch. 

In the Experimental hall “Damaged stages” room, you will find damaged stages for Erika’s default armor outfit. 

And last but not least, we improved the sky in the camp where Darick and Brianna rest. You will see the sky has better resolution and graphics. 

We are live on Kickstarter. If you would like to support Iragon, please visit the page: https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, Iragon BETA v. 0.40 is live now along with the changelog for this build.

 - Changelog for Beta v0.40 from 08.20.21 -

Hello with another Iragon changelog. Before we get into it, we want to thank you again for the amazing support on our Kickstarter, as we are now 560% funded! 

This week we worked on adding a bunch of quality-of-life improvements for the VR version of Iragon. First, we added a setting for vignette, so that this helps reduce motion sickness while moving. We also changed the smooth turning to be axis-based and added a setting for head-oriented movement. Next, we added haptic feedback when the sword collides with something, when a spell is in hand or thrown and when an attack is parried. 

And last, in the Experimental hall’s WIP Models room, you will see new hair accessories on all of the girls’ default outfits.

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We are live on Kickstarter. If you would like to support Iragon, please visit the page:https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, Iragon BETA v. 0.39 is live now along with the changelog for this build.

 - Changelog for Beta v0.39 from 08.13.21 -

Starting off with very requested features for VR, we finally added a smooth turning option and a grip-toggle mode. You will also be able to adjust the turning sensitivity in the menu. Apart from that, we fixed a common bug with the height adjustment that occurred for the spells and the sword being too far away. And last but not least for VR, we added the dancing scene from the Ecchi area that you usually see in 3rd person. 

Next, we added a “Controls” menu tab in the options, so that you can adjust some of those. For now, you can only change your dodging style and your keyboard type, there is no full control customisation. We implemented “double-tap to dodge” along with “Alt” and you can also choose between a QWERTY and AZERTY keyboard type. 

A very cool new feature we added is an experimental system for a heavy attack in 3rd person. You can test it out in the Experimental hall and basically what you need to do is hold down the attack button. For each weapon, there are different effects and animations. 

Next in the Experimental hall in the New Animations area, you will find that our girl Jenna has embraced her feline side, she has a sexy cat outfit that you’ll be able to vote for at the end of the game. Apart from that, in the same room, you will see Brianna’s and the BDSM girls’ damaged states outfits. And last but not least, you will also see Lexi’s new idle animation that will be used later in the story. 

First and foremost, we want to thank everyone for supporting us as we’ve reached our Kickstarter goal and are still going strong. If you still haven’t, please support us here: https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

- Beta v0.38 from 08.06.21 -

We are excited to share with you that we managed to fix the issue with the game not starting on newer Intel processors. We also potentially fixed the UI issues with some resolutions. Lastly, we addressed the issue with the wrong controllers showing up in the VR tutorial when playing with Vive wands. It would be great if you can help test and tell us if the bug has indeed been fixed.

We’ve started implementing controller support. It still needs some work, but you should be able to play the whole game through with a controller.

We have new content in the Experimental Hall. If you remember the cute and sexy outfit Jenna had last week, you’ll notice that it is now textured. Coming right after her, we have April with retextured armour. And last but not least, we added the damaged stages for the BDSM clothes. You can see this on display in the “Destructible Clothing Models” room. This is a representation of how the outfit will look in-game when the character takes damage. 

We made some changes to the kunai tutorial in the level with the assassins. Time no longer stops, and the quest stays until you have deflected 3 kunai in total.

We have added two new weapons you can test in the “Third Person New Weapons” room. The first weapon is a katana that swings faster than your regular sword. And the second weapon is a set of two swords that you dual-wield. We have new combat animations for both of these weapons. Don’t be shy and give them a try to leave some feedback.

The last thing to mention would be all the minor bug fixes we’ve made. 

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We are live on Kickstarter. If you would like to support Iragon, please visit the page: https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, Iragon BETA v. 0.37 is live now along with the changelog for this build. 

- Changelog for Beta v0.37 from 07.30.21 -

This week we have a few minor things. Starting with Brianna’s new default outfit from last week, now it has finished textures and materials and you can check it out in the Experimental hall and then vote on it after you exit. 

Another thing we added was a tutorial for the Kunai deflection against the female assassins. Once you start the test level and encounter the first ranged assassin, time will stop once a kunai is flying towards you and the tutorial text, explaining what to do will pop up. 

Apart from these changes we worked on general bug fixes, one of which was an annoying sound bug that hopefully is now fixed.

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We are live on Kickstarter. If you would like to support Iragon, please visit the page. https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world?ref=q7vevk

Hello everyone, we are back with another monthly update video with all the changes we’ve made so far.

Hello everyone, Iragon BETA v. 0.34 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.34 from 07.09.21 -

We’re back with another Iragon changelog. This week, we’ve been working more on the female assassins in the test level in Experimental. We improved the deflection of the kunai in VR with your sword. Now, when you try to deflect the kunai it will bounce off your weapon in the proper direction based on what angle you’re holding the sword. 

Another tweak for the claw assassin and her special ability - she now disappears when she summons her clones and we changed the particle effect of the spawning clones. 

As for the melee assassin - she is no longer immune to all attacks, instead she dodges one every 6 seconds. 

Next, in the Experimental hall, we added another test level, in which you will be able to test a new enemy - spiderlings. The portal for that test level is right next to the one of the Assassin’s, so you can’t miss it. 

Because a lot of people really liked the new slave girl, we decided to give her some improvements as well. We changed the texture on her clothes to better match her background and we also added boob physics on her. Apart from that, we fixed some wonky collision on her contraption device. 

And last but not least, in the WiP models room, you will be able to see 3 new outfits for our lovely girls. The pink one for Lexi, the BDSM one for Brianna/Brenda, and the last one that’s still WIP is for Jenna. Questions will be included after you exit the Experimental Hall, so stay tuned if you’d like to give us your feedback. 

Hello everyone, Iragon BETA v. 0.33 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.33 from 07.02.21 -

Welcome to another weekly changelog for Iragon! If you haven’t already, make sure to drop us a follow on our Kickstarter page to be notified when we launch. 

Starting with VR, in the test sewer level, where you fight the female assassins, you will see that you’re now able to deflect the flying kunai with your weapon. You do that by holding it in front of you. 

What is more, we gave the claw assassin a special ability and doubled her health so that she is not as easy to kill now - she is able to summon her clones which have reduced damage and health. If you don’t manage to hit them, they will disappear after 60 seconds. Another minor change for her is the claw recolor to silver. 

And for the dual-wielding melee assassins, we gave them the ability to dodge all melee attacks so that you find alternative ways to kill them. 

Next in the Experimental hall, we have some new torture devices in the slave girl room, as well as another girl that’s wearing one of the new hairs we made previously, so if you’re into that kind of stuff, you can go check it out. 

Last but not least, the outfit from last week for April is now finished with textures and materials. And this week, we added Lexi’s alternative sexy outfit WiP that you will be able to see in the same room across from her armor outfit. As always, questions about those outfits will be included after you exit the Experimental Hall.

Hello everyone, Iragon BETA v. 0.31 is live now and we are back with another monthly update video with all the changes we’ve made so far. 

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta v0.31 from 06.18.21 -

As you know, we are preparing for a Kickstarter Launch where you can leave us a follow to be notified when we launch. Until then, we have some new stuff that you’ll be able to notice. 

- First, after you leave the brothel area, you see a sequence of the soldiers who order a hit on Brianna, these soldiers now have a more sophisticated look to note their importance in the game. 

- Next, in the Experimental Hall’s WIP room, you’ll be able to see another new outfit for Erika - one of Darick’s future acquaintances. She has her normal armored outfit that you’ve already seen and the new one that is a bit more… playful. Next to her, you'll also be able to see a WIP model for another future acquaintance - Lexi. There will also be voting questions for them at the end of the game, so that we hear your thoughts on it. 

- And last but not least, again in the Experimental Hall, you will find a portal right across from the WIP models room, inside which you will be able to test the AI for the new Female Assassins. You will also see another snippet of the Sewers level there.

Madam welcomes you to Iragon’s brothel, happy #ScreenshotSaturday! 

Click "Notify on launch" to be notified about our Kickstarter's launch

Hello everyone, Iragon BETA v. 0.30 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.30 from 06.11.21 -

 Hey everyone, unfortunately for this week’s changelog, there aren't a lot of cool new features to mention as we are focused on polishing the current version of Iragon’s prologue. And as some of you may know, we are focused on polishing so much because we are preparing for our Kickstarter launch! So, if you’ve liked Iragon so far, we would really appreciate it if you dropped by our upcoming Kickstarter page and drop a follow to be notified when we launch.

Hello everyone, Iragon BETA v. 0.29 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.29 from 06.04.21 -

In this week’s changelog for Iragon apart from general polishes and bugfixes, we decided to balance out a little the spell upgrade/combat system: 

- The abundance of destructibles has impacted the value of the mana orb causing inflation in upgrade prices

- Enemies are outraged by the higher upgrade prices and now deal more damage and have more health

- Darick is now severely depressed due to the higher upgrade prices resulting in reduced iframes in his dodge animation

Apart from that, in the Experimental Hall’s “WIP Models” room you’ll be able to see a brand new outfit for one of our lovely girls, Jenna. She is also rocking one of the new hair accessories we showed you before.

Hello everyone, Iragon BETA v. 0.28 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.28 from 05.28.21 -

As you know we’ve been focusing on polishing Iragon as much as we can by fixing both gamebreaking and small bugs. That means that we aren’t adding a lot of new features for now and we won’t bore you with a long list of bug fixes. Instead we’ll share the few new features that made it. 

General - Only a few minor things are worth mentioning this week. First, we have even better face animations for Brett, whom you see in Darick’s first interview. We also added face animations during the sex minigame. 

Next, we changed the blacksmith NPC’s face in Grasspoint to fit better with the anime-cartoon style of the other NPCs. 

And last but not least, we added ambiance music in the Camp area where you have one of the important fights in the game. 

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Yes everything should work fine without VR.  there are two .exe files one for VR and one for standard mode.  Just open the one that does not say VR.  And please let us know what you think about the game.


Hello everyone, Iragon BETA v. 0.27 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.27 from 05.21.21 -

General - To start off, Iragon has a better intro loading screen now that’s not just a black screen with a white “loading” text.

Next, we changed the ending of the prologue. Now after you leave Avoch and get into the sewer entrance, you will get a sneak peek of the new Sewer level that we’ve been working on where some dangerous things will happen to Brianna and Darick. 

We gave a new appearance to our tavern keeper in Grasspoint, as he wasn’t supposed to be a soldier. We also added some new village girl NPCs again in Grasspoint that you will be able to see around. 

Also, in Avoch after you leave the ecchi area you will overhear some new NPCs talking about Brianna. 

Another character that we decided to fix up was Brett, the first interviewer at the beginning of the game. He needed some work to be done which included some new materials, a new face rig for better animations and of course, improved face animations. 

We also added face animations to our merchant woman in camp and when you hire her as your follower in the victory scene, so that she feels like a proper character now. 

In the Experimental Hall’s work in progress section you will again see some new hair models with some new hair accessories. 

For VR, we adjusted the spells in the tutorial to go up to your hand when you hover over them for easier equipping. 

And last but not least, we decided to make our ecchi girls prettier by giving them new make up in the brothel area and around Avoch. 

Hello everyone, Iragon BETA v. 0.26 is live now and we are back with another monthly update video with all the changes we’ve made so  far. 

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

 - Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta v0.26 from 05.14.21 -

General - In this week’s changelog, we don’t have а lot of new changes to add and we mostly did general fixes to everything in the game. However, here are the few new things in this week’s build. 

The more major change is height calibration in VR. You can now calibrate your headset before playing Iragon in case you want to play seated or standing. You will find those settings in the menu. 

We redid the face animations for Darick and the military assistant in the opening cutscene for Iragon. The previous animations were not great, so we wanted to improve them. 

Also, we added lip-sync for the merchant woman that you meet in the camp. If you’ve noticed, she has some banter lines when you interact with her and those lines are now lip-synced. 

And last but not least, we added some new female hair models in the Experimental hall that we will be using for our characters in the future. There is also a rating question for the hair accessories on these hairs after you finish Iragon, so that we know which ones you like the most.

Hello everyone, Iragon BETA v. 0.25 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.25 from 04.29.21 -

General - This week we decided to focus on a more general polish of Iragon’s current version. Starting off with face animations - we’re making sure that every character you encounter has proper facial expressions, for now those are the girls in the victory scene, the girls in the lesbian scene and we also added blinking and eye rotating into the idle animations. What is more, we added a new female hair model which you will be able to see in the Experimental Hall’s WIP area.  

Music - We also spend a lot of time on working on and improving the music and sound design in the game. The first scene we did was in the Farmlands when Darick meets Brianna and Darick startles Brianna but then manages to distract the guards looking for her. The next sound design improvement we did was overall in Avoch after you leave the brothel. In the assassin scene you will hear better ambience and sounds and while you’re making your way to find Brianna you will hear some tension music, as well some “cliff-hanger” audio for the end of Iragon’s prologue.


Hello everyone, Iragon BETA v. 0.24 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.24 from 04.23.21 -

General - This week’s changelog is also going to be a bit shorter. We’re adding more language options to Iragon, this time we have French, Portuguese, Italian and Korean. 

What is more, we didn’t really like the texture of the sheet during the intimate scene in the Harem because it was blending too much with the background. It has a different texture and color now and hopefully looks better.

Another change we made was to the Victory cutscene that the warrior girls play after they fight - we motion-captured some new and more anime animations for them. 

If you go to the Experimental Hall in the WIP Models room, you will find some new hair models that we’d like to use in the future. You will also be able to vote on them after you finish playing the game. 

And last but not least, we implemented the touching reactions to the girls in the Harem area. When you go over to them and try to touch certain body parts of theirs, you will see an appropriate reaction. 

Here is a victory celebration scene of our lovely warrior girls with breaking clothing.

Click "Notify on launch" to be notified about our Kickstarter's launch

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...


Hello everyone, Iragon BETA v. 0.23 is live now and we are back with another monthly update video with all the changes we’ve made so  far. 

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta v0.23 from 04.16.21 -

General - In this week’s build of Iragon there has been mostly smaller changes. Starting off with the main one - we added a few new language options - Russian, Spanish and German so that those players can enjoy Iragon better. Next, we textured the new axe that you find on your journey, so that it looks proper now. And we also added voice lines to the merchant woman in camp when you do different interactions with her. 

We also did lip-syncing for the interactive girls in the Ecchi Area for when you talk to them. We moved the short dancing sequence to one of the other girls in the Ecchi Area. And in the Experimental Hall for VR, we added some reactions to the girls when you touch their boobs, so you can test those out. 

Last but not least, we decided to censor the intimate scene in the Ecchi Area because we want Iragon to be rated M for now. 

How would you rate those boob physics?

Click "Notify on launch" to be notified about our Kickstarter's launch

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...


Hello everyone, Iragon BETA v. 0.22 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.22 from 04.09.21 -

Cutscenes - This week we’ve been working on some juicy cutscenes. In the new harem/brothel level you are going to be able to see some girl-on-girl action in one of the rooms. That’s right, a lesbian cutscene, please keep in mind that it is still a work in progress. What is more, after you leave the brothel you will see another cutscene of soldiers ordering the hit on Darick’s new acquaintance - Brenda. And as you continue your journey in Avoch, you will get into another cutscene/conversation with one of Brenda’s girls. Last but not least, in the Experimental Hall you will be able to enter a new work in progress cutscene preview of one of the future bosses in the game. 

Level Design - We decided to pay some attention to polishing and reworking some levels this week. The tutorial level that used to be on a floating island is no longer floating, so that it matches the rest of the levels. In the brothel, we decided to pump up the romantic lighting in the bedrooms for a better atmosphere and in the tavern and interview room in Grasspoint we completely redid the lighting. 

General - Some general stuff that we did was add boob physics to the girls in the tavern. We had some new and sexier voice lines recorded for the girls in the brothel. You might have noticed that the shadows on the ground in all levels looked a bit boxy, well, we fixed those as well. And last but not least, we added two new and different female face models in the Experimental Hall. 

It's one of our stretch goals for Kickstarter, so hopefully yes. 

You should have 25 gold to pay the girl to the right in the Harem. Did you have that?

Also the first issues you mentioned are known, the content in Experimental hall is work in progress, so it's not always perfect. 

Glad you are loving it! We are reworking the AI for combat now, you can check that out in the Experimental Hall. About the interactions, they still aren't made. Only one is available in the right side of the Harem, the room to the right. We're working on the other interactions as well as polishing this one. 


Hello everyone, Iragon BETA v. 0.21 is live now along with the changelog for this build.

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- Changelog for Beta  v0.21 from 04.02.21 -

Level Design - Each week we are polishing our new brothel level more and more. This time we added proper lighting and post process that will make for a more romantic and sexy atmosphere. Another level we’ve been doing work on is the camp area. You know that there is a merchant woman there now. We completely reworked her area, added new art and assets for her such as a wagon, potions, cozy lights, and more. 

Gameplay and General - As you know, we’ve been adding new translations to Iragon. This week we added a Polish translation because one of our team members happens to be half-polish. Hopefully, we have some Polish players out there who will enjoy Iragon. 

You can now equip an axe again, after you loot it from a chest in the Farmlands levels, but the model is a work in progress still.

We made a widget for things that will require or hold some amount of gold or mana orbs. You will be able to see that widget in the courtesan in the tavern in Grasspoint, telling you how much she is going to cost. You will also be able to see that when looting chests, to let you know what and how much you are looting. 

Last but not least, in the Experimental Hall you will find some enemies with new AI that we’ve been working on. Our goal is to make our AI better and more performant but keep in mind that right now it is in a very early work in progress stage. 

Hello everyone, Iragon BETA v. 0.20 is live now and we are back with another monthly update video with all the changes we’ve made so  far. 

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- Changelog for Beta v0.20 from 03.26.21 -

Cutscenes - If you tested the Experimental hall you will probably remember the victory cutscene in one of the rooms. We now implemented that scene in the actual game after the combat arena after the camp. What is more, in the new Harem level that we made you can now get some action going with one of the girls there - there is an intimate scene that you are gonna have to save up for if you want to afford it. And last but not least, we made a cutscene for Darick’s second interview in Avoch where he actually gets his first job. 

Music - This week we worked a lot on improving the atmosphere and feel of Iragon. Our sound designer made a lot of new ambiance music - in the Camp Cutscene, in the Harem level, and in the Combat arena after the camp. Hopefully, that will help you immerse yourself more.   

Level Design - As you know we are working on a brothel/harem room that is now almost finished. It has a very oriental vibe and it’s going to allow you to experience a lot of intimate sexy moments with the lovely girls in there. For now, there is only one sex interaction with one of the girls but we have a lot more planned for the future. 

General - Last week we started working on a gold system and this week you will be able to actually loot gold from the chests that you find scattered around. With this gold, you will be able to purchase various stuff in the future, but for now, you have an option to spend them in the Avoch Brothel. Another addition is lip sync for some of the Avoch town girls that you see on the street.

Thank you for the kind words and sorry for the late answer. Those issues you mentioned should be fixed by now. Thanks so much for the support, we'll keep on updating you guys weekly! 

We only develop and test on Rift for now so any bugs on the Quest are out of our reach. In the future we might include support for it. 

Could you explain more about your issue? Did you encounter any errors? 

We might have finally nailed boob physics? What do you think? 

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Hello everyone, Iragon BETA v. 0.19 is live now along with the changelog for this build.

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https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

 - Changelog for Beta  v0.19 from 03.19.21 -

Gameplay - Hopefully you remember the model for the merchant girl from previous versions - she’s now the new shopkeeper in the Camp area where Darick purchases his upgrades from. What is more, you can now hire her as your follower for a period of time. There are also other planned services you will be able to get from her in the future but those are still WiP. 

We started working on a money or gold system that will later allow you to purchase items, weapons, upgrades and the aforementioned services from the merchant girl. After talking to Gintas and he gives you your 2 gold shillings - you will now be able to see those in your Inventory. 

Speaking of Inventory, if you press the key “I” on the keyboard in Third Person, you’ll open Darick’s inventory. There you will see your weapons, your gold, your mana orbs count and etc. Keep in mind that it’s still work in progress, but you will no longer have to go to camp to equip different weapons. The Inventory also works in VR. 

Experimental Hall - When you meet Brianna for the first time, she is not in the best condition. Her outfit is torn as she’s been through a lot - we reworked that outfit to be better looking and fitting the style of Iragon. You can check it out in the Experimental Hall. What is more, we’ve been reworking her hair model because it was difficult to add good-looking physics to it, so now in the WiP area you can see a new model for her hair and let us know what you think. 

Another mini area that you’ll be able to see there is the Harem area that we’re working on. It includes some new assets that we have, some new styles that we plan on using in the future for the Ecchi brothel area. 

Last but not least, we motion-captured a few animations for the ladies that are going to be in the new harem/brothel room. You can check them out in the Work in Progress section. 

General - After finishing the game once you and unlocking Experimental Hall you can no longer “Continue” as there is nothing else to play. Also, we simplified our loading screens a little, so that you can better focus on the chapter titles. We added sounds to the Worm enemies in the Avoch approach level. And last but no least, we changed Gintas’ model to look even more unpleasant. 


Hello everyone, Iragon BETA v. 0.18 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

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https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta  v0.18 from 03.12.21 -

VR Changes - This week we have a few new additions for VR specifically. We worked out a physics asset for the females’ boobs. Yes. It looks and feels a lot more natural when you’re playing in VR and try to touch a girl’s boobs. What is more we added 2 sequences - one on the bridge towards avoch and one in the combat arena after the camp cutscene. 

Levels and Animations - We have been working on a harem room or a brothel room - whatever you prefer to call it. You will be able to see it when you enter Avoch but keep in mind that it’s still work in progress. As for animations, we added more face animations and lip-sync for the waitresses in the tavern in Grasspoint as well as for Brianna when she asks you which way you want to go right after you meet her.   

General - Some time ago, we added banter during gameplay between Darick and Brianna. This week, we added some extra lines for both of them and we also made it repeat less in some situations so that we can avoid the characters spamming the lines and becoming annoying. If you saw and remember the new merchant woman we added in the Experimental Hall WiP area, well now she has proper textures and materials to her clothes. Last but not least, we added very rough and probably very wrong language translations in Chinese and Japanese. Hopefully, that will help non-english speaking players have a better experience until we get a proper and correct translation.

New anime hairstyles for our lovely ladies in Iragon. What do you guys think? 

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Hello everyone, Iragon BETA v. 0.17 is live now along with the changelog for this build.

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta v0.17 from 03.05.21 -

Cutscene Polish - Apart from creating new scenes, we’ve also been polishing our old ones. The scene in Avoch got a touch-up on face animations for the characters, we also adjusted and changed some shots and removed some elements like the vomiting soldiers. In VR, we did some polishing to the raid cutscene in Grasspoint. We added a slash effect for when Darick defeats his enemies. 

Face animations - This week we polished a lot of face animations for some of the secondary characters. The Tavern Keeper in Grasspoint and Gintas now look and talk a lot more naturally, we added more eye movement and stuff that will make them look more human. We also added new face animations and lip-sync for Esme and Mindee from scratch.

Brianna’s New Hair - We decided to rework Brianna’s hair model because it didn’t look very natural and it was hard to work with when it came down to physics. You will be able to see Brianna’s new hair in the Experimental Hall at the end of the game.

General - After Darick’s village gets raided, there was a quest that said “Reach the Farmlands”, we decided to rename that quest to “Go to Avoch” because that makes more sense with the story now. In the Farmlands levels, we added new ambiance music that will hopefully create a better and more immersive experience. After you leave the Tavern in Grasspoint, you will see a new loading screen that was drawn by one of our artists. 

Welcome to the dirty and corrupt town of Avoch.

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The beginning of a dramatic cutscene that we’ve been working on in Iragon. Let us know what you think! And happy #ScreenshotSaturday

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Hello everyone, we are back with another monthly update video with all the changes we’ve made to the Beta of Iragon. 

Join our Discord server to BECOME A TESTER: https://discordapp.com/invite/GzHjkf8 

- Check out our upcoming Kickstarter page! - 

Please visit the page and click "Notify me on launch" to support us:

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fa...

- Changelog for Beta v0.14 from 02.11.21 -

Level Design - We made some changes in the tavern that you enter right after Darick is rejected on his first interview. We added some waitress NPCs and added access to an additional little area up the stairs through the western style doors. What’s there we’ll leave for you to find out. Also, after the village raid cutscene you will wake up during the night in a ravaged and destroyed Grasspoint on fire. Last but not least, we kept improving the post process and colors of the levels, so that we nail down the perfect atmosphere for each level. 

Animations - This week, we continue the work on animations. We added a new animation - an improvement from the previous - to Brianna and Sabine holding hands in the Avoch cutscene. We also added new face animations for Darick and Brianna in the Farmlands exploration and Avoch cutscenes. And lastly, we improved on Brianna’s baked physics a bit as well. 

Others - Some miscellaneous stuff that we also did this week was change some of the hair colors of the NPCs in Avoch. We added a skip button for the cutscenes in Iragon, both for VR and 3rd person - for VR you can skip from the Pause Menu. In the Experimental hall we added girls with different breast sizes and we also put a feedback question about it after you play the game, so that we better learn what our players’ preferences are.