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Remka1986
Creator of
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Hi! My team and I are working on a top-down shooter roguelike, and right now we’re testing the combat system. We’d really appreciate it if you could try our short prototype — it will only take 2–3 minutes.
It’s a small level segment where your goal is to reach the end and survive, while getting a feel for the shooting mechanics and different weapons.
Your feedback is extremely valuable to us — any comments or survey responses would help a lot. Thank you!
ABOUT THE GAME
In the future, this project will evolve into a top-down shooter roguelike focused on a special forces squad descending deeper and deeper through the floors of a laboratory where a catastrophic event has occurred. The squad operates as a team (currently represented by a single commander). Each member contributes unique active and passive abilities, shaping your overall build and playstyle. As a result, your squad composition directly defines your tactical options. Losing a team member isn’t just a setback — it fundamentally changes your build, forcing you to adapt as your squad becomes weaker and less versatile.
https://elmortem.itch.io/deadlift




Hi everyone.
We wondered if we could make a roguelike game out of literally any starting concept, by taking simple well-known non-roguelike mechanic and adding all sorts of clever tricks to it. Well, it turns out we can and eventually we got a RPS roguelike game. Perhaps we could even make a roguelike game out of a sitting-with-grandma simulator, but that's for later. So, check out our attempt at making a game out of a well-known mechanic.
PLAY - https://elmortem.itch.io/epic-rampage

P.S. Please rate us. And leave comments about the game, including what you liked and what you didn't. What was unclear or difficult



