Hi! I'd like to submit my short puzzle game: https://remi-tootata.itch.io/a-kishoutenketsu-in-the-countryside
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Thank you very much for this nice comment! I'm glad you linked it to old Zelda games as they were one of my inspirations for this, so i'm happy that it shows without being too similar.
I just found the link that i thought i had lost! My blog really is obsolete now however, sorry about that: https://heskhwisblog.tumblr.com/post/156223036537/this-week-ive-been-making-a-vi...
Have a good day!
Hi! Thank you very much for this video and for your thoughts, it's really great :D
The game is indeed pretty minimalist, but it's because it was made in one day only - it was one of the constraints of the project Meditations, for which we made this small game. I too wish i had more time to let you wave at the squirrels!
Have a nice day :)
Thanks a lot for your comment! I like that you waited until this spring to finally play it, i think spring is indeed a fitting time for some key-chasing in the countryside :D
The trees key is usually the one that some people have trouble finding, so i'm very glad you enjoyed it.
Have a great day!
Thank you very much for your kind words! If i may ask, which key was the last one you found?
I really appreciate your comments and your tip, it means a lot to me. Please don't be sorry about anything, you just made my day!
Have a lovely day yourself :)
Thank you! I'm really glad you liked it.
I had so much fun making the overworld map for the ending - and have you noticed that everytime you go on a walk, the return seems much much shorter?
Hi! I made a Bitsy game these last few days: it's called "A very blusterous day" and it's a short walk in the countryside, with a focus put on weather and ambience. I hope you'll enjoy it!
Feel free to give me feedback if you like, and have a nice play :)
I totally agree with evnh! If you feel comfortable with using Tabletop Simulator in your design process, feel free to use it. However, as one of the goals of the jam is to make games that play without a computer, it would be great if you could submit a print & play version of your game to the jam, or detail how to make the game at home for everybody (moreover, Tabletop Simulator is a paid software so as far as I know, people would have to buy it to play your game?).
No, there isn't a prize for the winner. The jam is just a way to dedicate some time to make something and share it with others, and get motivated by others' works during the process. There isn't even any voting happening at the end of the jam, just
- put your game online
- try the games of the other participants
- enjoy your time :)
Just so I can weigh the possibilities of having a prize for a possible future jam, what would you expect / why would you expect a prize exactly, if you don't mind telling me? I'm really just being curious :)
I like the idea of a group storytelling game very much! The themes are also really interesting, I'll look forward to what you make :D
I'm personnally thinking of a board game that takes place during several days, one round per day. I don't know how it will turn out yet but it should be fun, I guess?