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REKWARE

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A member registered Jul 24, 2016 · View creator page →

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I've had similar feedback! Dont worry you'll get a headlamp later on. At what point though now however, im considering earlier. Thanks for playing!

Feel free to download the Entropic Decay Demo: https://rekware.itch.io/entropic-decay-demo


“The definition of entropic is having a tendency to change from a state of order..to a state of disorder..."

Entropic Decay is a lovingly crafted linear first person shooter driven by narrative, puzzles, combat arenas, and horror sequences. It takes inspiration from Valve's games, with its use of environmental story telling and pacing between enemy encounters, striking a balance between combat and atmosphere. Think the atmosphere of a slow-burn horror inspired walking simulator fused with movement and combat options of a shooter...



 Cunning, reactive A.I - The soldiers in Entropic Decay don't mess around. They react to grenades, can hear you, take cover, flee, and throw their own grenades. The mutated work in packs, can hear you running and will roam the area you were last seen. The military will shoot the mutated on sight, but taking them down is no easy task, even for the well trained.

 A variety of mutated to fight against - Currently there are over ten different mutated to contend with. Ranging from agile spider mutants and dogs, to hulking tanks weilding lead pipes.

 Puzzles to break up combat sequences - Puzzles and narrative pieces are used to keep the player engaged to avoid simply being one type of genre and keep things fresh and dynamic.

 Physics interaction - Interact with the world with physics puzzles, and deceive enemies by throwing objects or craft a devious trap by arranging explosives in your environment to detonate on an unsuspecting foe.

 Stealth, A.I and how they interact - Distract your foes by throwing an object or bring them closer to setup an ambush with a whistle, or simply sneak by and avoid combat all together. Use your wits and the environment and the A.I will respond allowing emergent gameplay and tactical options.

 Narrative driven gameplay - The story will be told through the environment with the player merely an observer of things outside it's control. Find notes, audio logs, and data entries to piece together the collapse of society and the scientific ambition that caused it.

Good job man! I enjoyed playing this..cute tunes, graphics, and the movement is tight.

This is really cool...:)