Still working on it! Check out the Alpha build to try out the new classes, they're still a work in progress!

Great idea(s)! I'll see about using that exact tech, and for achievements.. They are yet to be here.
But I have deployed a very early version with online highscores (in the beta branch) and a mostly non functional remap thing. That's coming soon hopefully!
The achievement idea is also good, I'll see if I can embrace the project you have linked but I've enjoyed rolling my own too.
Thank you for your comments, these are pretty good ideas!
I have just released 3.5.2.2 on the beta branch;
It has:
I intend to add the remapping of the keyboard with time, but this is an older project so it's harder to work with.
Cheers!
@Toasting I'd say try developping something in godot! It's free and somewhat easy, you can find a tutorial here https://godot.readthedocs.io/en/3.0/getting_started/step_by_step/your_first_game... and if you prefer videos you can try this series
Hope this helps, staying motivated and focused are the two key elements to a successful game release. Cheers.
P.S. I am not affiliated to the video series
Hey Itch! Are you ready for some dungeon crawling? How about some Diablo/Path of exile elements?
Buckle up and prepare to be pleasantly frustrated as you make your way down this dungeon - choose your favourite class and get ready to die!

