This felt real nice. Impressive one-night work.
Recent community posts
This is Great. <3
But also super hard, I left after getting the 5th coin.
I'm not sure if the spike are *that* useful to the game though ? Feels like they're just distracting me from the real gameplay, they don't usually bother me and just sometime frustrates me 'cause i forget them. But maybe they're more useful at the end.
I'm also not a fan of some moments where you get killed by enemies out of the screen too.
But for a 48h game jam that's perfectly normal and I really enjoyed Playing this "new darksoul" game.
Thanks for making this <3
The M key seems to be broken. :/
I couldn't figure out if there was an implemented objective yet, as pressing enter, or match the correct fingers didn't do anything.
But I love the way it looks. I love the txt tutorial.
Survived 55secs, I didn't expect it to be that fun !
Maybe you could add a timer so that the player know how long he has been surviving in real time ? (Like "omg I'm gonna beat the highscore !!" )
Final update with our two playable games
We're looking foward for making games for real, next year.
We're still sleeping. Our artist might make a few drawing that I'll include in our works and then ???? and then we'll be done.
I think I might open another account to host the game as I'll be too ashame of what we're (not) doing.
I think we're making big progress with this strategy: Sleeping well to make better games.
I promise we'll ship something bad at some point. We didn't make anything but tomorrow I wake up and then I'll make a game in class and post it here. Gonna be a cool game. About keys (we think maybe).
Also next year we'll come to Laval and make things for real cause hum haha. See you tomorrow I guess.
PS: Is it allowed to make several games ? I mean, we clearly have some advance on the others, right ?