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RefraktorAudio

10
Posts
A member registered 8 days ago

Recent community posts

Absolutely awesome! Such a creative take on the theme! I want it as a wallpaper engine game haha

cute game! I really like the option to choose the debuffs for rewards at the start! it's pretty easy to be OP in the game once you get going but my experience was you still die in 1 hit with a full magic build dealing 400 damage with basic attacks. I also found it funny that the rounds can be negative

To be honest I don't think it needs to be easier  - just a few parts of it need to be more clear. The assassin needs to have a more specific description though maybe? not sure, the one I got was pretty vague

I even think you could make it harder by adding more rules as you progress but maybe balance that by introducing new rules slower and leaning more into narrative. Best of luck whatever you wind up doing :)

Ahhhh I see! that make more sense haha! we cut a bunch of stuff in ours too so I feel you there

Finished it (I killed the count!!!)! honestly you don't really need to change how you use the stamp - just need some more feedback if you do it wrong. a little denial sound and maybe a pop up that says the correct way to do it? something like that.

Great work all around! The art is so polished for a game made in 96 hours! You had a ton of artists though so I guess you set yourselves up for success in that regard!

One gameplay note is I would maybe add a timer and a quota with rewards for completing additional people instead of a set number of people to get through if you continue to develop this - I get that it's a lot cozier than something like Papers Please but just those two little changes would invite much more depth mechanically

also special shoutout to the person credited as 'spectator', made me giggle

Ohhhhh! I might have to try it again then! Yeah I looked at the ID then returned it to the table before trying to use the stamp - that seems more natural to me I guess since I wouldn't want to get hot wax on my hand haha!

I also dig it lol

Fun concept and good execution - game balance could use some tweaks though, it's a bit too easy to get into a position where it feels impossible to win. 

The art is hilarious and I really like how you made the music stop right before you get beheaded haha

couldn't get past level 3. essentially like monkey ball or something - neat idea to make it about yarn count but I couldn't really see how it was down. I guess you fall down a lot?

This game is tough haha! I wound up going as far as getting the blue spell but I couldn't figure out what it did. I think it's a neat idea though so if it gets more fleshed out it could be neat!

Also warning to any who try it: the music is LOUD haha

This game looks so cute! unfortunately the stamp didn't work so I couldn't get past just reading the tutorial stuff. ;-;