This game was challenging in the right ways. I like how I was pushed to change my approach to the objective with each day. The visuals are great, your use of sound is just right, and the quirkiness just works.
I'm adding this to my collection!
This has a lot of potential to be a party game!
I think the combat felt a bit unreliable. Sometimes I managed to stun the other girls, but there were enough occasions where it seemed as if it didn't work. If it's tied to a stagger, I think it needs to be clear. Otherwise, maybe add the possibility of gathering strength by holding the attack button to give a blow that really hurts other players (which would feel more consistent and fit into the anime aspect of this as well).
This is a really cool entry though, well done.
A very good concept once you learn the core mechanic, but it sometimes feels a little unfair (I played one game where all my first options were dead ends and couldn't get out of the starting block). It's simple and fun when you get the right tiles.
The overall style is also cute!
PS: I found a small bug where sometimes you can move on top of a blank tile if you hover the mouse on one of the options and try to move in that direction. I got a TON of reroll biscuits this way.