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A member registered Jun 28, 2017 · View creator page →

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We started the main brainstorming May 2020, and the art development started in August 2020 using Fire Alpaca, Photoshop, and Piskel to develop 2D sprites. It was in about October 2020 when we starting doing more of the 3D art assets. Programming started around June 2020 in C# using Visual Studio. A bulk of the programming was done at the end for fine-tuning and bug fixes over the last two months of development.

You can skip the basement by clicking "Returning Players Only"!

Yes! Members of the community are welcome to play and share their experiences here!

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You shine the center of the flashlight on them as they appear! If you would like to proceed to the museum, you can hit ESC and go straight there without getting to the end of the basement.

Oh no! Unfortunately, we didn't set up a graphics menu, but I might be able to push out an update where you can change the graphics for the museum. The main reason why is because the basement section is unplayable at any of the lower graphics settings (it basically breaks the lighting, and you can't tell where the Demon Peepachus are, resulting in MANY game overs)

Hello! The build is only out for Windows OS.

Thank you!


It's available now!

Of course! All you have to do is download the file (DO NOT PAY ANYTHING), and extract the zipped folder on your desktop (build will be for Windows OS). Once it's extracted, open the .exe file to play!

Well, the publication process on other places are a little trickier. We looked at Humble Bundle, but that didn't work out with publication requirements (we would have to charge for the game there). Steam is a good platform to publish on, but there's a $100 fee and review process. For now, we'll keep it on Thank you for asking!

We're waiting on a response from, but it should be soon!

The deeper voice was narrated by the audio designer!

Hello, psychroclasm! There are 9 endings, but two of them were bugged. The game has been updated to include them. Thank you for playing!

Thank you for playing! Did you get to any of the endings?

Thank you for letting me know! I will try to see where the issue is coming from and update the game file when I do. Did the crash occur at the beginning or in the middle of gameplay?

The game shouldn't crash when it's paused. Did you press ESC and everything froze?

Thank you for playing!

Thank you for playing!

Hey, thank you for catching this! One of the triggers was disconnected by accident in the last update. When I publish the update tomorrow, it will be fixed. Thank you again!

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Primarily me and some with my dev team members :)

Thank you for playing!

Thank you for playing!

Thank you for playing!