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rebshmuel

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A member registered 76 days ago · View creator page →

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Recent community posts

cute pictures

You have no right to say anything. You're not a client. Not an expert. Just someone off the street. Who are you anyway? What are you known for? A bot. I don't communicate with bots.

Why do they allow aggressive comments here? If you don't like it, move on. Take care of yourself. A healthy community is either supportive, or if you have nothing to say, just don't say it. Are there moderators there?

So you didn't download it? You're simply astounding the internet with your fantasies. Kindergarten.

So you decided to boost your self-esteem by humiliating another developer? Yeah, AI. Yeah, a lot of work. Yeah, it's high-quality, and it has soul and meaning. It's not production, nothing here is production. Yeah, there might be bugs. The game is beatable. It's for kids and parents. It's for those who seek meaning and a good atmosphere. Just pass it by, don't embarrass yourself.

Maybe you should learn to cheat. It says AI is used there. If you don't like it, move on. And fill the world with your masterpieces, which it undoubtedly needs.

The best way to be sure you are right is to support the developer and make a purchase.

If you're sure it's a slop, why do you need my answers to the questions?

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A game about cleaning… that turns into something else

🔗 Play on itch.io: https://rebshmuel.itch.io/trash-queen

Quick summary: A hybrid of visual novel and tactical strategy where cleaning a house turns into a strange, fairy-tale-like journey. You place units, fight waves of enemies, and explore familiar spaces that slowly reveal a deeper meaning.

💭 About the game I started with a simple idea — cleaning as a game mechanic. But during development, it became something more: a mix of story, atmosphere, and strategy.

The goal wasn’t just gameplay, but a feeling. Something that changes how you see ordinary things.

🎮 Features:

  • 3 missions
  • 12 unique locations
  • 3 bosses
  • 30+ units with different mechanics
  • Character progression

If you're into experimental indie games that mix genres and focus on atmosphere — I’d love your feedback.

I started with a simple idea: a game about cleaning a house.

At first, it was closer to a visual novel — story, atmosphere. But that wasn’t enough. The player shouldn’t just read — they should be part of the process.

So I added gameplay: unit placement, enemy waves, strategy.

And it became something unusual — a mix of story, mechanics, and a strange fairy-tale feeling.

The most unexpected part? It changes how you look at simple things. Even cleaning.

Sometimes the simplest ideas turn out to be the strongest.

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I am pleased to present to you my board game in digital format, “Lyubavitch”

It is a turn-based strategy game about building a Jewish shtetl.

I would be happy to receive your feedback and hope you enjoy the game.

https://rebshmuel.itch.io/lubavitch