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rebolation

21
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A member registered 14 days ago · View creator page →

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Thank you!

Oh, my god, what a brilliant idea! I think this is the game that fits the theme best among all the entries in this jam. At first, I thought it was a healing game because of the cozy art, but it turned out to be so thrilling and fun. Elements like the passersby and poor shot made it even more engaging. Great job! (Everyone these days is glued to their smartphones...)

This is a well-crafted puzzle game. It fits the theme perfectly and feels very polished. I'm looking forward to your next project!

You're right. It can be a bit confusing that the 'X' marks first when dragging. I think I was a bit too fixated on the 'XOXO' sequence! Thank you so much for your advice and for playing.

Thank you! I also had a great time playing your game!

Thank you for your encouraging comments and for taking the time to play my game.

Great idea to combine socket-based scouting with a time limit system! However, because the character's vision is still quite narrow, it's hard to tell when a platform is moving far away. Adding visual cues like conveyor belts in the background would make it much easier for players to understand their surroundings. Adorable cats, and my heart skipped a beat when the lightbulb broke. Such a fun experience!

Great map design—cute and feels spacious! It took me a while to notice that the hearts fire automatically if you hold the left mouse button. Overall, a wonderful atmosphere and fun gameplay!

Very creative idea to use XO as True/False logic! It was a little difficult for me, but the instructions were clear. A solid, polished experience that blends well with the theme. Great work! If I could make one suggestion, enhancing the visual effects and sound design would give the game an even more dynamic feel.

I agree with the areas you pointed out for improvement. I'll be careful not to repeat the same mistakes in my next project. There are actually stages up to 9-3, but I realize it could be frustrating since players can't see their progress. Thank you for the feedback!

I loved the concept—it fits the theme so well! The characters and music are great. However, the playtime was a bit too short. I’d suggest refining the randomization algorithm to balance the difficulty as the levels progress. Adding unique items or special blocks would also be a plus. A short but very memorable game!

That's a fun idea, and I think it fits the theme perfectly. The graphics and sound were also very charming. I did encounter a bug where the red character would get stuck in mid-air and stop moving. Overall, it was a very enjoyable experience!

Cute characters and great graphics! Features like the falling hazards, the endless robot chase, and the cooldown for 'Hugs & Kisses' made the gameplay much more engaging and fun. I had a great time!

I had a blast playing it! But after a while, my wrists started to ache from the keyboard controls. I think this game would feel amazing with twin-stick gamepad support.

And, I think it would be great to add more diverse stage concepts and progression elements—for example, making the 'O' stronger so it's no longer affected by smaller 'X' marks."

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At first, it reminded me of Enter the Gungeon, but I think it’s actually better in terms of how quickly and clearly you can feel your character's growth. Although some areas, like item descriptions and assets, felt a bit lacking, the game succeeds in its most important aspect: core fun. I also loved the variety of enemy patterns and the different atmospheres, such as the rainy areas and the strawberry fields. Overall, it’s a fast-paced and truly enjoyable game.

The artwork is beautiful, and I found the gameplay very soothing. And it's fun.

I've added an example to the game description. Please check it out. Thank you!


So, here is how you do it:

Thank you !

That's good idea. I also feel like it needed a tutorial or better feedback. I'll make sure to apply this to my next project. Thank you!

HOW TO PLAY

Clear conditions are displayed on the left side of the screen.

Drag blocks with your mouse to mark them in "XOXO" style.

Mark incorrect blocks with 'X' and correct blocks with 'O' to clear the level!


Thank you!

Thank you for play!