To be fair I wasn't enjoying the content leading up to the wrestling match. So it was a breath of fresh air. I was interested in some sort of game mechanic or interesting scenario. Only to find the only interesting scenario was 'no, you will win and there's nothing you can do about it.'
Reapergod36
Recent community posts
You evoked a wanderlust in me and I explored everything I could. I would recommend a map, but so far the game is a very good start. Also, this isn't necessary, but people that play this genre I know like to be able to spam the dash to move around maps. But I think it has invincibility frames so maybe that's not possible.
Phone voice is too quiet, which makes you have to have the rest of the game loud to hear. I assume I missed her explaining the generators but I think I understood it. Are there multiple animations per animatronic or no? I tried getting caught crouching or standing and I believe I got the same results.
My big complaint is how hard the platforming is and the difficulty curve. A lot of mechanics and hazards are thrown at the player immediately. From projectiles coming from everywhere, to punishing the player for not moving, to a jump that if you jump too high you get hit by thorns that then drops you into an instant death pit. This game also desperately needs a map of some sort. Also I agree with the guy that says there needs to be more save stations. Christ, being immediately dropped into situations at the start where I have to evade a projectile from a turret and a projectile from an enemy at the same time is very taxing.