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Reannan13

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A member registered Jul 06, 2021 · View creator page →

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Hi Ranthoron, thank you for letting us know that the Linux package is at least functional XD. The hospital scene is supposed to be a little confusing at this point--there will be a lot of depth added with the second act ;). Glad you are enjoying the cast :).

I'm trying out the packaging option for Linux and it should be posted in the next couple of minutes. Please let me know if it works okay :).

Thank you very much for taking the time to play our game and share some feedback! We will definitely look into making it available for Linux and other platforms as we continue to learn and develop the game :).

Thank you for your support!

Congratulations on completing your classes! Thank you for the update :) <3. 

Thank you! :D <3

Thank you so much for your hard work! 

Just a quick accessibility note: I understand how timed choices can add to immersion, but if you decide to implement them, maybe there could be a way to make them optional? Challenges with processing can make timed choices difficult/stressful, even if the idea is fun. Won't ultimately keep me from playing, but I appreciate the option to turn them on/off, or at least an extra 30 seconds or so to what might be considered "typical" XD. 

All the best, and I hope you get some good rest! <3

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You're welcome :). Well, "hobby" passion projects can just kind of catch you by surprise and swallow you whole, right? XD. I feel like VNs are born from such a personal place, and that's one of the primary reasons I love them. I think it's a lot to take on, particularly for an Indie developer/team. I mean, I'm an RPG fan too, but ultimately one of my least favorite aspects of RPGs is when the story is diluted by all the other action and such going on in the world. With VNs, the story, characters, and relationships are right there, 24/7. I'm truly looking forward to the next update and spending more time with your wonderful cast (especially Kayn and Fenir...and well, I enjoy all of them, really XD). All the best <3 <3 <3.

I won't try to speak for anyone else, but I look forward to continuing to play Alaris because I enjoy what you've already shared. It sounds as though you are taking on a lot as your "hobby" project :) evolves. Thank you for sharing Alaris. And remember, even VN titles with large studios (and books by well-known authors for that matter) have "mistakes" like typos and UI challenges, and difficulties with pacing. I'm here primarily for the characters, and secondarily for the story, not perfection. Plus, you can always go back and patch something if you decide something truly isn't working the way you want it to. I think the important thing is how it comes together as a whole, it's OK if a finer detail here or there is a bit "off". I write this as a fellow perfectionist who is also attempting their own VN and LOVES playing all types, particularly amare. We need more amare. Thank you for your hard work and sharing a personal project!

Beautiful, dynamic characters and story. Thank you for sharing. I look forward to playing more!