Crazy Mole. Crazy Game. Crazy Bird.
Fars
Creator of
Recent community posts
Thanks for your feedback!
I just played it myself and I can agree that the speed is way too fast. But it really shouldn't be this fast. I sped up movement late in development after getting feedback that the player was too slow, but then it seems to have been missed that the player was now way too fast. After reading your comment, I'm now wondering if the initial speed would have worked fine, but just feeling to too slow because of the heavy difference when carrying a parcel.
I can finally play it! :3 (Too bad I couldn't rate it :/ )
I really enjoyed the game, even though it gets repetitive quickly. I think the music and the art also play a factor. (By art I mean, for example, that there is only one type of tree, everything looks a bit the same). Secondly, it lacks a larger goal or other gameplay loop. Something for the player to work towards.
I think the tutorial should be manually controlled so the player can read it at their own pace.
I liked the controls, I just think it needs some animation when picking up candy.
All in all, a great game as a second game released and for the time frame of the jam. The art style is consistent, the gameplay is fun and it's a working game that works! (apart from the jelly bug).
