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Rassbit

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A member registered Feb 14, 2018 · View creator page →

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Recent community posts

(2 edits)

Now available on itch.io!


Reaching Nirvana is a direct 2D platformer plagued of spikes, saws and other lethal enemies which serve Uncle Clive. He is destroying old 8 bit video game cassettes. It is your mission to retrieve them over 150 stages.

You have just a few seconds per stage to collect all the tapes and reach the exit to the next level. Player must run, jump, double-jump and wall-jump to the goal.

ttps://reaching-nirvana.itch.io/reaching-nirvana

Reaching Nirvana is an intense 2D platformer plagued of spikes, saws and other lethal enemies which serve Uncle Clive. He is destroying old 8 bit video game cassettes. It is your mission to retrieve them over 150 stages.

You have just a few seconds per stage to collect all the tapes and reach the exit to the next level. Player must run, jump, double-jump and wall-jump to the goal.

Come on! Preserve 80s video game´s legacy before is too late!

Key Features

  • 150 unique levels.
  • Infinite lives. Fast respawn.
  • Addictive challenging difficulty. (NG+ unlocked too.)
  • Two difficulty levels.
  • 60 FPS, 3D Sound effects
  • One-handed control if you like it.
  • Left and right-handed controls.
  • Collectables
  • Cartoon blood optional. Mild violence.


https://reaching-nirvana.itch.io/reaching-nirvana

By the way. Yes, there are several more "survival stages" and different enemies and interactive stuff (fans, conveyors, moving platforms, etc.) a few stages ahead of the point where you left it.

I updated the game emphazising the double jump mechanic on the third stage. So thanks again for giving me that feedback.

Finally. Hard mode difficulty is more challenging for experienced players. I made a "normal mode" to make the game more accesible with a soft difficulty curve.

Thanks for your video review.  And remember: falling off an edge consumes first jump!