Thumb are Index fingers are moveable. The other three are “fused” and move all together, you can see that in the wireframe photo.
rbgr
Creator of
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I recently published a new asset pack that contains various props and furniture to decorate Dungeons in a retro PSX Style. Check it out!
I’ve been working on a dungeon-crawler game for a few months and I’m using some of this assets on that game (release date TBA).
All of the assets are game-ready. I reduced the poly-count as much as possible and gave the textures a retro look with a texel density of about 100-150 px/m.
As always, I follow realistic sizes for all of my models.
Made in Blender 4.0. Enjoy!
Are you looking for some retro assets for your PSX style game?
This are some of the most common assets for building house interiors!
You can find them here: https://rbgr.itch.io/psx-house-assets-lowpoly
Assets such a CRT TV, couch, kitchen cabinets, a rug… and some more! about 20 assets for only 1.99$!
You cannot just drag the boxes into the boat, you need to “launch” them. There are constrains for the mouse and when you get too close to the right or to the top of the screen, it automatically drops the box, keeping the momentum of the mouse dragging.
The art was made in three ways: photographies, image composition and 3D rendering. All of the images are processed in PixelOver with a indexed palette, and many have a glitch shader over them made in Godot directly.