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Raz

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A member registered Jun 06, 2020 · View creator page →

Recent community posts

I'm glad you like the suggestion!

That sounds really cool! I'll keep an eye out for updates!

I like the idea of a command turning it on or off, I think that'd be good for difficulty toggling and/or some things just can't be dodged.

That's fair, and yeah it would be bad for each enemy attack. I was mostly curious if it also did that.

That could be a cool add in, or even just a single 'block' that is timed. Much like paper mario you have a small QTE when the enemy attacks to try and block a small bit of damage.

Just an idea, I like how this looks and will likely grab this plugin as is soon!

This looks awesome
When the enemy attacks, is it possible to use this for QTE's to dodge or block the attacks?

This looks amazing! Curious though, is there a way to have this scale off of a variable instead of the player's level?

Thanks!

Love this system so far it is incredible! As I was playing the demo the child/baby sprite got between me and a wall, trapping me between them. they would not move and I couldn't get through them. Other than that this works beautifully!

Will there be the ability to push, pull, pick up/throw objects? Or other such puzzle elements like hitting buttons with a projectile to open a switch?

Got this and its amazing.... Though I wish I could move the position of the lil mouse icon/menu. Wanted to use this on my other monitor but I can't find any way to move it to display there instead.

I've been using Scrivener for running DnD, but finding THIS is quite exciting!

Going to set up to run Curse of Strahd 5e in this and see how it goes using this. From what I've done so far, it's really handy!

Thanks! Love the amazing work for the sprites and tiles!
Some other animals that may be good:
- Rat -Mouse -Pig -Crow/blackbird -Seagull -Fox -Frog

Wondering if you'd ever do an animals pack? I have pretty much every other pack so far and haven't seen any cats, dogs, birds, mice, etc.
Amazing work!