Ooo that level 9.. I mean it wasn't entirely unexpected given its creator is a giant [puzzle craftsman].
Fun little game ended up playing it twice.
How do you switch to HTML mode? And can you provide a working example? It would be nice if spoiler tags were an option, like [spoiler]hidden text[/spoiler], or [hidden]hidden text[/hidden].
I played the game twice and winning or losing the minigames doesn't change the outcome.
Based on the truck driver's conversation the MC might have some underlying medical condition besides being drunk and hung over (maybe it's the reason he got drunk in the first place). There doesn't seem to be a connection between the minigames and the story to me, or if there is then it's a very loose one.. At least the fishing club actually exists in the story. I also noticed death was mentioned as a theme and the game's description calls it a "ghost story", but I'm not sure where they fit in. As for the title of the game, the fish are probably clairvoyant.
Jumping doesn't seem to be responsive when sprinting uphill or downhill. When jumping from a ledge running uphill I expected extra upward momentum but sometimes I end up dropping like a stone. It would be nice too if we could get small speed boosts from running downhill, and maybe extra forward momentum from jumping downhill. Just some food for thought.
Some other points:
Great game! Here's some UI suggestions: