Thanks for your comment. When I am testing the game its giving me a around 40 45 minutes gameplay, which is quite big time for a browser game. You dont need to answer passwords correctly to end game its just lowering your sanity but you can still finish the game also if you give any input except whent the game wants input from you lowering your sanity too
Rawcade
Creator of
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GAME LINK --> https://rawcade.itch.io/wait
You are not given instructions.
You are not given a goal.
You are only told one thing:
WAIT!
There is no movement. There is no objective. There is nothing to interact with.
And yet… the system responds.
At first, it feels broken. Then it feels intentional. Then it starts to feel like you're being observed.
You are not playing Tic-Tac-Toe. You are being studied.
Welcome to Chester’s Game — a psychological horror experience disguised as a simple game.
At first, it feels familiar. A normal match. A predictable opponent.
But Chester is not just an AI.
He learns. He adapts. He watches you.
Every move you make shapes how he plays. Every mistake you repeat makes him stronger. And the more you win… the more he changes.
Sometimes, the rules break. Sometimes, the board lies. Sometimes… Chester cheats.
And the worst part?
He knows how you think.

THRESHOLD is a short psychological horror experience inspired by retro PSX-style games.
You don’t explore.
You don’t fight.
You only peek.
Standing behind a door, you observe the outside through a narrow gap.
Each time you look, something changes.
Sometimes it’s subtle.
Sometimes it’s not.
Visitors may appear.
They may speak to you.
Or maybe… they are waiting for you to open the door.
About Game
In this game, the player finds themselves trapped in a labyrinth and must collect objects in order to escape. The player begins in the safe room where the player is protected from the monster that chases the player. The objective is collecting all the objects. To help with this task, the player has flags which they can use to mark their progress and keep track of their location in the labyrinth. The player must use these flags strategically to find their way out. Can you help the player escape the labyrinth by collecting all the objects and navigating to the exit using the flags?













