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Ravendave

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A member registered Jul 21, 2023 · View creator page →

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Nice!

I like the idea of a big mystery being somehow hidden in the dark depths of the ocean. Perhaps the player can search for belongings or notes left behind by lost divers. [Sidenote: I really like the angler someone made for day6; he is so scary and gloomy. I would love to include things like giant deep-sea creatures in the game.] I'm not sure if it could ever be turned into a game with 5-hour general content, but maybe if players could find different collectibles or lore-pieces, it could extend the gameplay. In terms of gameplay mechanics, I could imagine the player gradually acquiring more tools or abilities as they progress in the game to keep it entertaining. This could range from simple oxygen upgrades to sonar/echo scanning,a map system, and perhaps flares or other glowing items that could distract the monster(s) for a while to allow you to pass by them. These kinds of things. I honestly don't know what the goal of the levels or this game would be yet. I would love to keep working on it though ^^

I liked working on Bouy as well. I enjoyed moving it into a direction and giving it character, making music for it and adding VFX. Also learned a lot of new stuff during it. I also enjoyed seeing the different additions people made for it. Big thanks to everyone working on it or giving feedback.  I also worked on a branch of pizzaed, but that project seemed to already have a lot to it, and some things seemed a bit too complex for me to understand that quickly. But i definitely learned a lot about 2D particle systems this Jam :)

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Definitely! And I also enjoy how everyone is interacting with each other and giving feedback along the project^^

I agree! Game jams are generally good for pushing yourself to learn and try new things.

and these other 2 final versions! honestly i was so hooked on this game and how it evolved. We ended up with great additions to it. Great to see it had 4 final versions total :D

https://itch.io/jam/day-6/rate/2196302

https://itch.io/jam/day-6/rate/2196624

That... Was really terrifying. I love how scary the first encounter with that anglerfish was.  It again shows me how scary the depth of the ocean truly are XD. Great rendition!

Wow! That Flare/Minimap system is a really cool idea! I really enjoyed playing around with it, getting immersed and  later getting scared by the big monster still XD.

Very cool!

the green one seems to give you more oxygen :D

I love the new additions!, I'm a big Fan of the art (both the controls but also the lovely cover art)

The Character is very cute cx

love it! You added so much new character to it :)

you defenetly had some good ideas! I like how dark and gritty it became :)

You made it so different from before! I like how much creativity went into this ^^

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i made a continuation of this project, and even in my windows build it still has this audio error for some reason  :/  Even though i changed / made a new song for it and all, didnt have enough time to figure out why it happens sadly (https://ravendave.itch.io/pizza-ed)

my ears hurt :(

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My continuation of rhinobirds version [Day3]:https://itch.io/jam/day-3/rate/2191595

i continued this game :) https://ravendave.itch.io/bouy