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Rasator

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A member registered Aug 24, 2016 · View creator page →

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Thanks for the comment and glad that you liked it.

Figures that there'd still be lots of bugs left, but I did what I could do. I'm very inexperienced with Godot (and "real" programming in general), and bit off quite much with that one, in spite of how simple it is. I'm probably not going to do much more with it, since I'm rather glad to be done with it (in spite of its imperfect state) and also don't have much time this week. I added a note that you can pause the game to the page at least.

The ground pound should work from any height, though. But I did notice that it seems inconsistent myself, in that it doesn't always break blocks (but didn't figure out that the height might be the issues)

How should I send the link?

I fear that I won't be done before the submission period is over. Is it possible to still submit new games during the voting period? I remember that this was possible in past jams, at least.

I always liked the modern version of Chef in Game & Watch Gallery and it's nice to see a spicier take on it.

I'm glad that you liked it! And yeah, that bug was an oversight on my part, as the variables in the game all stayed the same after going back to the title screen. It was an easy fix, though, so I uploaded a new version.

Glad that to hear. Except for the part in the second level, but I fixed that now.

Glad that you like it. I've changed that one part to be more fair.

Of course, I just had to forget to mention what the keyboard controls for the emulator of the web version is. I fixed that now.

I have the same problem. Maybe it's due to not playing adventures much, I have no idea what to at and around the are with the eyes.

So far, I like this game a lot, though. A lewd Sierra-style adventure is really great to see.