Hey nice job! I got three levels in before it got too hard for me. The hitboxes are probably a bit big (you get caught by robots and stuck on corners to easily). I really like the little cutscenes though, and the tiny animations. For your next one you should consider showing some more detailed full-screen cinematic pieces during these, give a bit more personality.
Play Game Boy Rom
Through the Tunnel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horniness | #6 | 3.100 | 3.100 |
Presentation | #10 | 3.300 | 3.300 |
Theme | #12 | 2.800 | 2.800 |
Overall | #12 | 3.020 | 3.020 |
Gameplay | #13 | 2.800 | 2.800 |
Uniqueness | #13 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
Aim of the game is to unlock doors for the player character to escape. Also, a key must be found in every level to unlock its exit door.
Assets used (If you used external or existing assets)
GB Studio Open Tilesets (by Elvies), SweetSounds_SFX (by Coffee 'Valen' Bat), 16 fonts for GB Studio (by Santiago Crespo), GB free frames (by 2bitcrook), Background Dialogue plugin for GB Studio (by Shin)
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