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Claire

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A member registered 45 days ago · View creator page →

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Let me know if you prefer these comments deleted once you've seen them so as to not clutter up your page sorry

Another bug I believe, I think the score was high enough here to pass? This happened a couple of times with the grasshopper challenge.

I have really enjoyed going through and trying to beat the whole collection of challenges!!

Hello! I have been playing some more (love the update!) and i caught a bug in the butterflyxsunflower scoring here, thought you might like to see:

Thank you :)

A sweet game :) The art is very nice, I like all the flowers and the background you walk though especially. The UI for arranging the flowers is very easy and intuitive. Your music and sound effects are well used and add nicely to the experience. I enjoyed trying it out!

Fun game to try, thank you! I love how much of a big part you made the character customisation part of the jam. The main sprite is very cute! The controls / character movement feels intuiitive and very nice, a satisfying bounciness to the slime.
I got lost though lol! I am not very good at this sort of puzzle :)

Very cute :) The bee is adorable! I like the variety of customers.

Very cute mini farm game! You have made the colour palette really work well and I appreciate little touches like being able to pet the chicken :)

I very much enjoyed this, I played at least 20 levels. The whole game is so well done, the user experience is very good with visuals / sounds / tooltips / ui design. The goals were nice and clear and a very cool challenge.  Great variety in them e.g. the spider essentially being a negative you have to work around! 

I wish there was a collection page or something so I could see if I'd tried every goal challenge.


My one confusing point is I had trouble telling the interaction between "flower" and "poppy" and "daisy" keywords e.g. with the lake challenge, the clover, and the butterflies. It seemed like for the clover poppys counted? But "flower" and "poppy" are different for other uses of the keyword? (Or maybe not! You get 1 point per flower pollinated, so do you get 1 per poppy too?) I couldn't quite understand.

Also I know its RNG but its a big sad with e.g. the rock challenge and you never draw a tile with >1 rock :(

Trying it out was great fun, I think I won about 1/3 of the games I tried? Some goals did seem a bit easier like the butterflies or the fire ants, which was nice to win some :) 

Great game! Fantastic strategic depth in 16 card placements. I really like your art too.

Yes great update!! The messages give him such personality :) And the munching noises are perfect.

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Very fun!! It was strangely satisfying to get enormous and finally munch all the trees. leaving the trail is a great touch. I like the art a lot and I'm impressed you managed to use the colour scheme, the theme, and all three limitations! The lifecycle loop is a great use of the main limitation.  

Super cute! I really enjoyed the frantic feel of running all over trying to match things up - I haven't played a match type game which needs you to move a character first, really neat idea! The character art is really great, I love the variety you included. 

Nice game! The art style and colours chosen look good and make it easy to tell what's going on. The animation for the spider's movement is especially nice. If I was to suggest one thing it would be to have the success celebrated a bit more? E.g. sound effects when you reach the flies? It is a very effective use of the limitation.

A nice interpretation of the theme + limitation. I am glad I got him home! I enjoyed trying it. It might be nice if the statue didn't generate until you had the flowers? Since we already understand the goal I think.

I had a little  trouble at first knowing where to plant - at first I thought it was all water rather than garden spots. Other than that I thought exploring was nice.

Fun little game! The dandelion art is super cute. I liked that I could pick the music too :) When you die it would be nice to be able to hit a key to try again as I think it would be quite addictive but picking up the mouse breaks the flow.

Great game! The pixel are is very nice and clearly shows the different flowers and enemies. I thought there was a good variety of plants too. The music also suits it very well. I played 3 games, made it to level 20 but couldn't beat it, I will try again :D It did seem that the price curve was pretty steep so I guess I need to focus more on the money plants? I could never afford to try the evolution. Thanks for a fun time!

 I ran across 1 small bug - the relic description in the shop was underneath the shop border so I couldn't read it properly.

Very cosy! I like the art style, especially the bees, they are very cute. I got 3 achievements (interact with bee, interact with chicken, and friend to animals) but could not find the other two :( I did not realise at first that clicking was a mechanism so maybe an on screen prompt would be good. Thank you for the game I enjoyed my time :)

Lovely! The use of the limitation to inform the theme here is great. I am not great at platformers but I made to to the top! The atmosphere and colour choices are very nice. I was sad the flower blooms didn't last longer :( I did think the main synth on the music was a bit too loud maybe?. I loved the 'blip' raindrop noise for his jump.  

Very enjoyable! The 'Pop' sound is very satisfying. I like that you used the colour palette to such great effect. My only suggestion would be that I didn't feel the lose condition was very well signaled? Both times I played the "Game over" came as a surprise.