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Random Penguin

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A member registered Apr 13, 2025 · View creator page →

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(1 edit)

Yeah, I’m thinking only one island, à la Celeste64, but then I can dev it more after the jam.

mindmap

Hello,

I would like to create a game that fits Archipelago very nicely, with a working title of Island Hopper. It would be a 3D (hopefully) third person perspective game that has multiple genres scattered across 6 islands (reference to the Archipelago logo). Not too sure about the multiple genres part, it could be just platforming or something.

I am currently looking at using Godot as the engine, and I absolutely want the code to be open source, making it open to future collaborators.

I can code pretty well and can make a bit of music, but I am looking for people of all skill types to come join me. I have made a game in a jam previously before, but that was using Scratch :3, now I want to try my hand at some real game development.

If you want to join me, reply to me here, or hit me up on Discord @randompenguin. Thanks.

hey, quick question:

  • will there be Linux ARM64/AArch64 support?
(1 edit)

Create a setting for allowing overlap between chips, because sometimes I want my chips to be more compact

Funny you say that, since I did some quick research and I discovered that ARM64 support is “on the roadmap” for Unity, meaning it will be added in the future. At least there’s the possibility to export it to APK, so I guess I’m going to ask that instead.

Hello, I’d like to start off with how I am really enjoying this simulator and, in my opinion, I didn’t use it much before because it didn’t have a grid system. This isn’t the subject of this comment, however. My question is, is it possible to gain ARM64 support for this application?