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Rakit1c

27
Posts
A member registered Sep 25, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! 

Yes it can be nice to see the progress inside, maybe i can do that by counting the check points  :)

Actually I mix their sample scene as the background area(those under the first platform), and they have some pointlights inside the sample scene so I can use their directional light and add pointlight as component to the object. After that I changed some assets inside my level so it can be more suitable for the scene :)

Thanks for the feedback! Happy to see you enjoyed :)

Yes player and camera need to be improved so movement will be more smooth

At first is like setting the player first, how high could player jump, in terms of this I can implement level step by step, just make sure to test more after each step. Then make adjustment after self-testing. So user testing is very important XD

Thanks for the feedback!  Your game is fun as well :)

Thanks for the feedback! 

I will try to check that but I'm not good at coding  :(

Thanks for the feedback! 

Here is the end screen:

Thanks for the feedback!  Your game is impresive too :)  

I import those high graphical elements from this package: https://assetstore.unity.com/packages/3d/props/poly-halloween-236625

Thanks for the feedback! 

Yes it's hard at first, and I have done a lot to decrease difficulty, and still more :)

If you want to process this game, here is the github link:https://github.com/BakkaRaki/Climbing-Up/tree/main       (I didn't write README.MD and I will update later, later we can discuss about potential expandsion )

Thanks for the feedback! 

Here is the end screen:

Thanks for the feedback! 

haha check points do help a lot, and make this game not so difficult

As player is one of the most important part of this game, there still a lot of spaces can be improved in the player, jump force included :)  ( I guess the angle of camera could also make a bit hard for users to see where the player will fall while on the air)

End screen:


Thanks for the feedback! Sure this game is difficult for the beginners, I'll try to make easier at the beginning of the level

Thanks for the feedback! Yes it would be nice if more characters included !

Thanks for the feedback!  Your game is fun too :)

Thanks for the feedback! :)

It's nice to see a horse jumping game XD  fun idea

I wish if there is some animations for the horse so that will be more immersive, also if more extra obstacles added will make game better :)

Anyway, I always failed when it comes to around 8 seconds left, maybe distance between obstacles within loops in a certain period are not friendly for users haha

Very interesting game, it's fun to throwing food to animal with background music around, and nice keyboard instructions :)

I got a little bit confused about the rules of the game, looks like a bit complex, but it would be nice if I figure it out XD

Really interesting and insame idea! This game somehow can make me release my pressure XD

On the other way, it could be better if users can use mouse to look around with camera, or use a topdown or 45 degree camera to cover whole area, so users can see where players going :)

Wonderful game! The bark sound is really attracting XD  And smallmap is well I really like that!

I think, maybe put camera closer can make this game more immersive, so fox can only detect dogs in the smallmap or if dogs are really close into camera's view XD 

Interesting idea putting education with game! XD  

And I wish the camera and player movement will cooperate better, otherwise users can be confused about their forward direction :)

Interesting game! The background is nice :)

I wish there will be more level design and bug fixed about the restart button haha

Also the camera angle i think is a little bit strange for user to see how close the obstacles are :)

Nice to see tanks in game, is that models from World of Tanks ? XD ( Which I have played a little bit before :)   )

And in my opinion, the game is fun, but somehow not easy for beginners to find the "Fire" button of each player, so it will be nice if there is instrcutions on the screen first :)

Also I think you can freeze one axis (I forgot) the rotation of tanks on the inspector so the tank will not "lay down" XD, which happened  in my first try

It's very nice that you have a difficulty can let new player to realize how to player this game, and game is quite fun as well! XD

And I wish there is more fun in the level because I feel that in hard mode, it's a bit long way to collect each coin :)

Interesting catty game! I like the idea, quite cute XD

I think maybe there will be some game end logic after I get 50 score and then I couldn't find more :)

Very fun game and I really enjoyed ! XD

Its very pressured when being chased by guards, and I realize I can steel anyway after I escape, so I wish there will be a cooldown for a while then player can steel again after escape so they can continue playing :)

Indicator is pretty impressing

Interesting idea and I really enjoyed this! Maybe there is more level in the future XD

At first I feel a little bit confused because the resolution of the game in my chrome can't show the whole game, and when I make the player jump, the player hit the wood and fell down to lay on the ground XD so I have to restart game

In terms of this I wish you can freeze the rotation of the player object in the inspector so player won't lay down :), and maybe there is some fun relate to when player try to jump, because I try to play music with "Space" button but then I realized that it's a "Enter", it's a little bit difficult while I use mouse and WASD, I have to use another hand to press "Enter" XD

Wonderful and famous game! UI is easy to read!

I wish maybe there is a difficulty adjustment so I can enjoy more, the speed after 6 is increased too much XD

And maybe some new tetris to add some fun :)  (like you can drop a bomb tetris when the line include bomb tetris, it will clear more area around)

Very nice idea! Physics is really fun at all!

At first I felt a bit hard to figure out when to shoot the projectile without noticing the word "innersite" XD, so maybe you can highlight the most innersite planet so users can get the target to focus :)

And I wish if there is more decoration for the shooter ~

The idea is very fun, use bomb to find the hidden jewel XD

And I think maybe you can add some instructions in the banner so user can know how to play (for those who haven't play these kind of game before)

Also it would be nice if there are some visible range of explosion, and maybe some improvement of disable player's collider for a while after planting the bomb, so player can move smoothly after planting :)