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A member registered Sep 24, 2017 · View creator page →

Recent community posts

First of all, and first of what one sees, the look of this game is absolutely stunning. Everything is so aesthetic and working together so perfectly. It's also easy to get through the game without any straight up explanations on what to do - the only problem I ran into with knowing what I needed to do was orientation, the map didn't feel like much of a help since it looks so different from the area when you first start into a game you aren't familiar with. Another thing that bothered me a little at some points is the really low running speed, but once you get the pointer (i think that was the last item's name?) and bookmarker moving around is at least more comfortable, and I can see how sprinting around might not fit the overall vibe.

I can absolutely agree with the cursor problem. While it adds to the puzzle aspect to have to move without clicking out of the game, the puzzles that are meant to be solved in the game are far more fun.

I want to eat them. It's so pretty. Just the green one feels off. Not as tasty as the others.

It's such a cute game, and while it's very relaxing to just stand around somewhere (I most like the little island in front of the beach) I'm really missing a key to just sit down, even if it just lowers the camera. I instinctivally want to sit down everywhere to just get the feeling of relaxing, more than just standing still.