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A member registered Sep 24, 2017 · View creator page →

Recent community posts

i wish my mornings were half as cute and nice as this game

really interesting game, it feels like a good moderate difficulty, though viewing exactly what can be interacted with makes some parts pretty easy. The only thing I struggled with was finding the correct perspective on a time limit since it looks correct from a perspective where it's not recognised as correct yet.

It was super fun to play! I found myself humming all through the game once I got into it by the first few voice segments. Though, as Brendan said in a comment below, a voice range option like being asked for the lowest and highest comfortable tone would be super nice, since my lowest comfortable tone is still somewhat high and I was caught off-guard by having to do higher notes. Also, having to breathe in and causing the way that shapes according to pitch to spike up was a problem for me, but I'm not sure if that can be easily solved >.< 

Overall a super cute game, the player character is just adorable and being encuraged to play with one's voice is a fun concept i  haven't really seen much of before!

It's lovely. I feel like it does very well in creating the feeling of being alone while everyone else is celebrating together. I don't know if it's supposed to make the player feel good or sad about it but boy I sure do feel about it

First of all, and first of what one sees, the look of this game is absolutely stunning. Everything is so aesthetic and working together so perfectly. It's also easy to get through the game without any straight up explanations on what to do - the only problem I ran into with knowing what I needed to do was orientation, the map didn't feel like much of a help since it looks so different from the area when you first start into a game you aren't familiar with. Another thing that bothered me a little at some points is the really low running speed, but once you get the pointer (i think that was the last item's name?) and bookmarker moving around is at least more comfortable, and I can see how sprinting around might not fit the overall vibe.

I can absolutely agree with the cursor problem. While it adds to the puzzle aspect to have to move without clicking out of the game, the puzzles that are meant to be solved in the game are far more fun.

I want to eat them. It's so pretty. Just the green one feels off. Not as tasty as the others.

It's such a cute game, and while it's very relaxing to just stand around somewhere (I most like the little island in front of the beach) I'm really missing a key to just sit down, even if it just lowers the camera. I instinctivally want to sit down everywhere to just get the feeling of relaxing, more than just standing still.