really like this concept and the game loop. The one thing I wish for was for it to be easier and more satisfying to move around the web. I just felt like i was always hunting for the collision. I could imagine it snapping to the points of the web, and lerping in a satisfying way. Chill vibes in the music and I love the twist on the title.
RagTagRadical
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cool take on the theme! i first thought the game was a kind of linear runner as my character started moving on its own, so i ended up at the end of a root, or vein expecting a transition. Trying to backtrack i was caught pretty quick. Next couple attempts I was caught with nowhere to hide. Really dig the concept and could see it expanding.
hi Croko, this may be short notice as the jam ends tomorrow, but I'm working on a small project that your tone of music might be perfect for. https://ragtagradical.itch.io/little-critters
I'm not sure how much more polished it will be by submission time, but I plan to crunch on it this evening and tomorrow.
- The way the "game" works at present is I've chosen a chord (CMaj7) and each little character plays a note of it within a couple octaves.
- They play this note on their randomly chosen interval within 16 beats.
- Then I use a global pitch scaler that attempts to change that chord to another note to create a kind of chord progression.
- The player scrolls around the screen listening to the combinations of different critter sounds that synchronize into a kind of music.
If you're interested in contributing sounds, or have a deeper grasp of music theory and know a better chord, or ideas we could use I think it could end up pretty "CHILL".
Some background ambience would be excellent as well.
Thanks so much for playing and the feedback!
I did implement a death state, about 20 minutes after the jam submission window!
All of the controls need an update, as it's a bit cumbersome, and like you say, tool switching is very buggy right now.
Make sure to use RCS "Stabilizers" to not fly off into infinity (spacebar)
I'm torn between RMB being a secondary way to use thrusters, or dedicating it to the hook. I just find it so convenient to fly around just with my mouse. Maybe hook is on spacebar...
I could make the messages flash brighter when they appear to draw attention. Or you can't start the game until you've hit Enter once. I've noticed if you keep skipping them they just overlap.
Thanks for playing! Luring enemies into pushing the bomb for me has been the only way I've completed it as well haha. And I've just made it more difficult to complete by adding an end boss that can drop obstacles! I've really only played it solo myself, even though it's designed to be a coop game. Haven't had a chance to test actual coop. I'm hoping that the game is more fun the more players you add to it.





















