Damn, I wasn't expecting this for my gameplay, but thank you, and yes, it is godot :)
And about the translations, there was a polyglot sheet that was being shared, that had common game strings, and Iwas kinda planning to add polish and replace the art, to make it look (and feel, by adding more modes and powerups etc) bigger, so had many targets and langs (but had to move away, as this wouldnt seem like a big game)













