Did you check your controls? by default it should be enter i guess?
Rage Spark
Creator of
Recent community posts
Try the Mod File only, that will require you to setup GZDoom (4.14.2+) or Zandronum (3.2) and have the wad for Freedoom or DOOM (Can be found in DOOM 1 + 2, DOOM 3 BFG Edition or DOOM Eternal)
Hey, Furdoom programmer here 🐴
I'm just gonna talk about the "Bugs", the rest, is up to Korp:
1-2: Uuuuh, Doom 2 doesn't have enemies yet, missing props are because of Doom 1 and the recolored are just placeholders (We are working on Doom 2 very soon!);
3: Thats definetly a oversight, also, bots can be played with ZCajun (on GZ) or natively (on Zandro);
4: The skulls aren't monsters, they just "dynamic props";
5: Thats indeed color variation;
6: Use "Forced Perspective" on GZDoom, or Software Rendering or play around with the Sprite Clipping settings on Zandronum;
7: Oh yeah, thats a issue that we will try fixing soon;
8. The mod is for Zandro 3.2, also soon for GZDoom only.
9. zandro suks 🐴
Anyway, hanks for the bug reports, if you may have more, be sure to show it!
Have fun!
