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Radioactive_Bogger

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A member registered Apr 28, 2020

Recent community posts

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Really liking the game so far. Hopefully more features are on the horizon. There are a couple of bugs I've encountered that while aren't game breaking, are probably worth noting.

  1. The character will hover with no animation briefly after a conversation prompt, and their arms will clip through their model rather than stay raised once they hit a certain size. Eating brings the arms back to the raised position.
  2. Infinite food glitch if you don't select another item or leave the food menu after depleting your stocks.
  3. Skin and clothes get glitchy and clip the larger a character gets. Happens on the face too once they get large enough.
  4. Some of the geometry seems messed up on one of my characters when I attempt to use the weight loss clinic. Only happens with this one, and I'm not sure if it will fix itself after she gains weight again if I accept the changes.
  5. Weight loss clinic buttons can be unresponsive when exiting.
  6. Bloating via random events subsides instantly compared to bloating via soda.

Besides bugs and glitches, I would recommend maybe replacing the realistic food icons with drawn ones that fit the style of the game, and maybe some of the fonts/UI elements. Also, physics would be a fantastic feature if they could be implemented, with characters bumping into walls and other objects, or even being able to interact, grope, poke and rub characters like in previous versions.

The detection box around the mask pedestals seems very small, requiring jumping into or over them to get an 'E' prompt to pick one up. Also, the matoran's bodies sometimes face away while you speak to them, even if they were facing you before pressing 'E'. 

Overall, really awesome experience. Hope it helps perfect BMOP going forward.