Really liking the game so far. Hopefully more features are on the horizon. There are a couple of bugs I've encountered that while aren't game breaking, are probably worth noting.
- The character will hover with no animation briefly after a conversation prompt, and their arms will clip through their model rather than stay raised once they hit a certain size. Eating brings the arms back to the raised position.
- Infinite food glitch if you don't select another item or leave the food menu after depleting your stocks.
- Skin and clothes get glitchy and clip the larger a character gets. Happens on the face too once they get large enough.
- Some of the geometry seems messed up on one of my characters when I attempt to use the weight loss clinic. Only happens with this one, and I'm not sure if it will fix itself after she gains weight again if I accept the changes.
- Weight loss clinic buttons can be unresponsive when exiting.
- Bloating via random events subsides instantly compared to bloating via soda.
Besides bugs and glitches, I would recommend maybe replacing the realistic food icons with drawn ones that fit the style of the game, and maybe some of the fonts/UI elements. Also, physics would be a fantastic feature if they could be implemented, with characters bumping into walls and other objects, or even being able to interact, grope, poke and rub characters like in previous versions.