Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Radcroc

15
Posts
1
Topics
29
Followers
1
Following
A member registered Nov 29, 2016 · View creator page →

Creator of

Recent community posts

Appreciate the browser option, but ya had to download to play legit. Fun speed-puzzle game. I appreciated the slow-easy hard-fast routes had to go back and try out both once I was better. Took me a bit to figure out the character movement, but I was engaged when I did. Good job. 

Probably one of the few games in this jam that really nailed the SPEEDrun aspect, I think. Just moving around was fun; the aesthetic was super cool. I DID have trouble with a couple of the grapple points but once you get a flow going- it feeels really good. Well done. Would def play a full release. 

This is super solid! Like, actually a lot of content here for 1 week; well done. One of the few games that really held my attention from this Jam!

Extremely well done on all fronts. Theme, visuals, uniqueness. Simple yet deep mechanics. Really captivating game for 1 week; again, well done! 

Very cool visual style! Simple yet enganging gameplay- well done. 

Yooooo super cute game. Giving me N64/PS1 collect-athon vibes. Very unique and fun. Well done. 

I've noticed a theme during this jam of people making their games excessively hard right from the rip... However you do a fantastic job easing the player into the mechanics of your game. Love the minimalist art; great job. 

(1 edit)

This game is an unplayable buggy mess. Please fix. 
Every day I play introduces new bugs to a level seriously..
For real though- impressive full game experience for 1 week, great job. 
Infuriating gameplay with this somber music is a chef's kiss lol 

Aeeey! One of the funner games I've played from this game jam - Cheers!

Ha, cute little game here. Really enjoy you told a story with no words and easily digestible! Good job.

yeah I agree! all I could throw together in the couple days I had!

Alpha Jam 2017 community · Created a new topic Disqualified

Alpha Jam Rules

  • You can use any framework or engine.
  • Games must be available on PC (downloadable via a .zip file or playable in browser)
  • All work must be original, except for public domain and Creative Commons materials. If you do use these materials, be sure to give proper credit.
  • All original assets (code, art, sound, etc.) must be produced during the jam.
  • Teams of up to 3 people are allowed. A person may be on a maximum of two teams.
  • If you do not wish to submit your project through itch.io, you may privately send it to us through discord (check the forums). Be aware that you will be still scored publically.
  • Please keep all content tasteful. Please do not include NSFW content in your entries.

I got disqualified for not having keyboard controls, yet no where in the rules does it say...?

Alright, good jam though, it was fun, sorry it was ran so poorly though!

first off, this is phenomenal, thank you! This was some great feedback, some very agreeable points you have. I'm going to fix some of these tonight and try and push out another demo soon. Hope you'll get the chance to play that as well. Thanks again friend.

I will certainly work on the jumping, As for holding down, just a feature I haven't implemented yet, Sorry didn't explain that! Really appreciate the feedback though! Any ideas you think would help "juice it up" ?